Skip to content

Shotgun Default2 Configuration v1.2.4

Compare
Choose a tag to compare
@mathurf mathurf released this 23 Apr 12:13

What’s new?
Official support for MotionBuilder 2019, added a new github_release descriptor, as well as a number of improved features and bug fixes, including:

  • Fixed a slow startup issue with Houdini 17 on Windows, and
  • Fixed a QuickTime preview generation issue in Hiero/Nuke Studio.

Features/Polish

  • Official support for MotionBuilder 2019. [SG-10370]
  • Added context switching support for MotionBuilder. A big thanks to Mandy Hampton and Disney Imagineering for her contribution to this feature. [SG-9508]
  • Added a new descriptor, github_release, to allow downloading a tagged release directly from Github. [SG-9806]
  • Better logging around automatic context switching. [SG-11483, SG-11736]

Fixed bugs

  • Fixed a slow startup issue with Houdini 17.0.506 + on Windows. [SG-11269]
  • Fixed a QuickTime preview generation issue in Hiero/Nuke Studio version 10.5 or above, where if you attempted to do a Shotgun export and your output was something other than a .mov file, then it would not generate the preview QuickTime output and upload it. [SG-4579]
  • Fixed a Photoshop CC regression in export_as_jpeg introduced in v1.7.1, which caused generate_thumbnail to fail. A big thanks to Dmitriy Agafonov for his contribution to this bug fix. [SG-11929]
  • Fixed an issue where there was an error trying to display the error menu in Nuke Studio. [SG-11232]
  • The automatic context switching callbacks are no longer initialized outside of the main engine code. This means you can now bootstrap the nuke engine without having to initialize the callbacks separately. A big thanks to Alexis Oblet for his contribution to this bug fix. [SG-9835]
  • Fixed an issue in Nuke, where the Shotgun panel app wasn’t updated correctly after opening or saving a file through Nuke’s menu. The automatic context switching now uses the engine.context_change method to switch contexts when an instantiated engine is available. [SG-9836]
  • Fixed an issue in Nuke, where the engine didn’t respect that different config environments might have different states of true or false for automatic context switching. This fix ensures that you can go from an environment with it set to True to an environment with it set to False or vice versa, and it will behave accordingly. [SG-9833]
  • Fixed an issue in tk-nuke-writenode where the path and profiles gets incorrectly updated in the newly opened script after the context changed due to the engine’s file automatic context switching. [SG-11834]