Bug and crash reporting SDK for iOS apps.
Feature | Avaliable |
---|---|
Bug reporting | ✅ |
Crash reporting | ✅ |
Users | ✅ |
- iOS 12.0+
Not using CocoaPods yet? Follow their brief installation guide, then run pod init
in the root of your project.
Next, add Shake to your Podfile
.
pod 'Shake'
use_frameworks!
pod 'Shake'
Then, run the pod install
command in your terminal.
Since CocoaPods might not always download the latest version of an SDK when using pod install
, it's recommended that you also run pod update Shake
after the installation has completed, or whenever you'd like to update Shake.
Select File > Swift Packages > Add Package Dependency
Enter the Shake repository url when prompted:
https://github.com/shakebugs/shake-ios
Choose the appropriate cloning details and optionally specify the exact Shake version or branch.
Click Finish
to add the Shake package to your project.
Note: Shake is distributed as a binary framework. There is a known issue with SPM signing the binary packages which will pop up when running your app on the real device. The issue has been fixed in the Xcode Version 12.2 beta 3.
Select your app target, and add a new Copy Files phase
to the Build Phases
. Make sure to change the destination to Frameworks
folder.
Add a new Run Script
phase and paste the following script to force the deep signing of frameworks with your own identity.
find "${CODESIGNING_FOLDER_PATH}" -name '*.framework' -print0 | while read -d $'\0' framework
do
codesign --force --deep --sign "${EXPANDED_CODE_SIGN_IDENTITY}" --preserve-metadata=identifier,entitlements --timestamp=none "${framework}"
done
Visit Shake iOS SDK GitHub repo, click the green Clone button and then Download ZIP. Shake directory will be downloaded to your computer — drag-and-drop the Shake.framework folder into your project. Then select Embed & Sign for Shake.framework in Xcode General tab; Frameworks, Libraries, and Embedded content (Xcode 11, Xcode 12).
Note:
By not using a dependency manager like CocoaPods, you won't be able to use the simple pod update Shake
command to always pull the latest version of Shake SDK into your app. Instead, you will have to repeat the the first step described in the above paragraph.
Initialize Shake in the didFinishLaunchingWithOptions
callback of your AppDelegate.
Replace your-api-client-id
and your-api-client-secret
with the actual values you have in your workspace settings.
In your AppDelegate.m
:
#import "AppDelegate.h"
@import Shake;
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[SHKShake startWithClientId:@"your-api-client-id" clientSecret:@"your-api-client-secret"];
return YES;
}
@end
import UIKit
import Shake
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
Shake.start(clientId: "your-api-client-id", clientSecret: "your-api-client-secret")
return true
}
}
Note:
Some of the Shake features use swizzling, so to avoid any kind of swizzling conflicts, we recommend calling Shake.start()
before initializing all other frameworks.
Select Product > Run in the menu bar. This first run will automatically add your app to your Shake Dashboard based on your app bundle ID.