-
Notifications
You must be signed in to change notification settings - Fork 85
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
3 changed files
with
132 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,96 @@ | ||
|
||
#include "common.h" | ||
//#link "common.c" | ||
|
||
#include "rasterirq.h" | ||
//#link "rasterirq.ca65" | ||
|
||
#include "bcd.h" | ||
//#link "bcd.c" | ||
|
||
extern const unsigned char sinustable[0x100]; | ||
//#link "sinustable.c" | ||
|
||
///// VARIABLES | ||
|
||
byte frame = 0; | ||
byte scroll_y = 0; | ||
byte target_line = 0; | ||
|
||
///// FUNCTIONS | ||
|
||
void line_crunch() { | ||
// load scroll y | ||
asm("lda %v", scroll_y); | ||
asm("and #7"); | ||
asm("ora #$18"); | ||
asm("tax"); | ||
// get current raster line | ||
asm("lda $d012"); | ||
// wait for next raster line | ||
asm("@loop:"); | ||
asm("cmp $d012"); | ||
asm("beq @loop"); | ||
// set y scroll (ctrl1) | ||
asm("stx $d011"); | ||
} | ||
|
||
void display_list(void) { | ||
|
||
// set initial YSCROLL | ||
VIC.ctrl1 = 0x18 | (scroll_y & 7); | ||
|
||
// do line crunch? | ||
if (scroll_y < 24) { | ||
// wait for target line | ||
target_line = 47 + (scroll_y & 7); | ||
while (VIC.rasterline != target_line) { } | ||
// increment YSCROLL | ||
scroll_y++; | ||
line_crunch(); | ||
// do additional line crunches? | ||
if (scroll_y < 17) { | ||
scroll_y++; | ||
line_crunch(); | ||
if (scroll_y < 10) { | ||
scroll_y++; | ||
line_crunch(); | ||
} | ||
} | ||
} | ||
|
||
VIC.bgcolor[0] = COLOR_CYAN; | ||
VIC.bordercolor = COLOR_BLUE; | ||
|
||
DLIST_RESTART(40); | ||
} | ||
|
||
void main() { | ||
int i; | ||
|
||
clrscr(); | ||
|
||
memset(COLOR_RAM, COLOR_BLUE, 1000); | ||
|
||
for (i=0; i<40*25; i++) | ||
POKE(0x400 + i, 205 + (rand() & 1)); | ||
for (i=40*25; i<1024; i++) | ||
POKE(0x400 + i, i); | ||
for (i=0; i<1024; i+=40) | ||
POKE(0x400 + i, 122); | ||
|
||
SET_VIC_BITMAP(0x1000); | ||
|
||
// setup rasterirq library for scoreboard split | ||
DLIST_SETUP(display_list); | ||
|
||
// game loop, repeat forever | ||
while (1) { | ||
// wait for end of frame | ||
waitvsync(); | ||
|
||
// animate and set scroll_y | ||
frame += 4; | ||
scroll_y = sinustable[frame] >> 3; | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
|
||
const unsigned char sinustable[0x100] = { | ||
0x80, 0x7d, 0x7a, 0x77, 0x74, 0x70, 0x6d, 0x6a, | ||
0x67, 0x64, 0x61, 0x5e, 0x5b, 0x58, 0x55, 0x52, | ||
0x4f, 0x4d, 0x4a, 0x47, 0x44, 0x41, 0x3f, 0x3c, | ||
0x39, 0x37, 0x34, 0x32, 0x2f, 0x2d, 0x2b, 0x28, | ||
0x26, 0x24, 0x22, 0x20, 0x1e, 0x1c, 0x1a, 0x18, | ||
0x16, 0x15, 0x13, 0x11, 0x10, 0x0f, 0x0d, 0x0c, | ||
0x0b, 0x0a, 0x08, 0x07, 0x06, 0x06, 0x05, 0x04, | ||
0x03, 0x03, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, | ||
0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x0a, | ||
0x0b, 0x0c, 0x0d, 0x0f, 0x10, 0x11, 0x13, 0x15, | ||
0x16, 0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24, | ||
0x26, 0x28, 0x2b, 0x2d, 0x2f, 0x32, 0x34, 0x37, | ||
0x39, 0x3c, 0x3f, 0x41, 0x44, 0x47, 0x4a, 0x4d, | ||
0x4f, 0x52, 0x55, 0x58, 0x5b, 0x5e, 0x61, 0x64, | ||
0x67, 0x6a, 0x6d, 0x70, 0x74, 0x77, 0x7a, 0x7d, | ||
0x80, 0x83, 0x86, 0x89, 0x8c, 0x90, 0x93, 0x96, | ||
0x99, 0x9c, 0x9f, 0xa2, 0xa5, 0xa8, 0xab, 0xae, | ||
0xb1, 0xb3, 0xb6, 0xb9, 0xbc, 0xbf, 0xc1, 0xc4, | ||
0xc7, 0xc9, 0xcc, 0xce, 0xd1, 0xd3, 0xd5, 0xd8, | ||
0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8, | ||
0xea, 0xeb, 0xed, 0xef, 0xf0, 0xf1, 0xf3, 0xf4, | ||
0xf5, 0xf6, 0xf8, 0xf9, 0xfa, 0xfa, 0xfb, 0xfc, | ||
0xfd, 0xfd, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, | ||
0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xfd, | ||
0xfd, 0xfc, 0xfb, 0xfa, 0xfa, 0xf9, 0xf8, 0xf6, | ||
0xf5, 0xf4, 0xf3, 0xf1, 0xf0, 0xef, 0xed, 0xeb, | ||
0xea, 0xe8, 0xe6, 0xe4, 0xe2, 0xe0, 0xde, 0xdc, | ||
0xda, 0xd8, 0xd5, 0xd3, 0xd1, 0xce, 0xcc, 0xc9, | ||
0xc7, 0xc4, 0xc1, 0xbf, 0xbc, 0xb9, 0xb6, 0xb3, | ||
0xb1, 0xae, 0xab, 0xa8, 0xa5, 0xa2, 0x9f, 0x9c, | ||
0x99, 0x96, 0x93, 0x90, 0x8c, 0x89, 0x86, 0x83 | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters