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c64: fixed acme hello world
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sehugg committed Jul 2, 2024
1 parent 3305df6 commit 8e0ed9b
Showing 2 changed files with 5 additions and 5 deletions.
6 changes: 3 additions & 3 deletions package-lock.json

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4 changes: 2 additions & 2 deletions src/platform/c64.ts
Original file line number Diff line number Diff line change
@@ -18,7 +18,7 @@ const C64_PRESETS : Preset[] = [
{id:'scroll3.c', name:'Scrolling (Multidirectional)'},
{id:'scroll4.c', name:'Scrolling (Color RAM Buffering)'},
{id:'scroll5.c', name:'Scrolling (Camera Following)'},
{id:'scrollingmap1.c', name:'Scrolling Tile Map'},
// {id:'scrollingmap1.c', name:'Scrolling Tile Map'},
{id:'fullscrollgame.c', name:'Full-Scrolling Game'},
{id:'test_multiplex.c', name:'Sprite Retriggering'},
{id:'test_multispritelib.c', name:'Sprite Multiplexing Library'},
@@ -37,7 +37,7 @@ const C64_PRESETS : Preset[] = [
{id:'tgidemo.c', name:'TGI Graphics Demo'},
{id:'upandaway.c', name:'Up, Up and Away'},
{id:'hello.dasm', name:'Hello World (DASM)', category:'Assembly Language'},
{id:'hello.dasm', name:'Hello World (ACME)'},
{id:'hello.acme', name:'Hello World (ACME)'},
{id:'hello.wiz', name:'Hello Wiz (Wiz)'},
];

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