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node_modules/ | ||
package-lock.json |
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{ | ||
"type": "module", | ||
"dependencies": { | ||
"socket.io": "^4.8.1" | ||
} | ||
} |
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let roomIdCounter = 0; | ||
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export function $generate_uuid() { | ||
roomIdCounter += 1; | ||
return roomIdCounter; | ||
} | ||
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// code | ||
export function $generate_code() { | ||
return Math.random().toString(36).substring(2, 8).toUpperCase(); | ||
}; |
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import { Server } from 'socket.io'; | ||
import { | ||
$generate_code, | ||
$generate_uuid | ||
} from './functions/functions.js'; | ||
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const io = new Server(); | ||
const ROOMS = {}; | ||
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io.on("connection", (socket) => { | ||
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// room | ||
socket.on("room", ({ room_code, room_time, room_player }) => { | ||
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// Gera um código para a sala, se necessário | ||
if (!room_code) { | ||
const new_room_code = $generate_code(); // Certifique-se de que $generate_code está definida | ||
room_code = new_room_code; | ||
ROOMS[room_code] = { | ||
code: room_code, | ||
date: new Date(), | ||
players: [], | ||
owner: room_player, | ||
time: room_time, | ||
state: "waiting" | ||
}; | ||
} | ||
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// Seleciona a sala pelo código | ||
const room = ROOMS[room_code]; | ||
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// Verifica se a sala existe | ||
if (!room) { | ||
console.log(`O "${room_player}" tentou entrar em uma sala "${room_code}" que não existe!`); | ||
return; | ||
} | ||
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// Verifica se a sala está no estado "waiting" | ||
if (room.state !== "waiting") { | ||
console.log(`O "${room_player}" tentou entrar em uma sala "${room_code}" que está com status: ${room.state}`); | ||
return; | ||
} | ||
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// Verifica se já existe um jogador com o mesmo nickname na sala | ||
const existingPlayer = room.players.find(player => player.room_player === room_player); | ||
if (existingPlayer) { | ||
console.log("Já existe um jogador com este nick na sala!"); | ||
return; | ||
} | ||
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// Adiciona o socket à sala | ||
socket.join(room_code); | ||
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// Registra o jogador na sala | ||
room.players.push({ | ||
id: $generate_uuid(), // Certifique-se de que $generate_uuid está definida | ||
date: new Date(), | ||
socket: socket.id, | ||
player_date: { | ||
cps: 0, | ||
cookies: 0 | ||
}, | ||
room_player | ||
}); | ||
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// Envia uma atualização da sala para todos os jogadores | ||
io.to(room_code).emit("update_room", { room_player, room }); | ||
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// Log para depuração | ||
console.log(`Jogador "${room_player}" entrou na sala "${room_code}".`); | ||
console.log(`Estado da sala:`, room); | ||
}); | ||
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// leave_room | ||
socket.on("leave_room", ({ room_code, room_player }) => { | ||
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const room = ROOMS[room_code]; | ||
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// Verifica se a sala existe | ||
if (!room) return; | ||
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// Remove o jogador da sala | ||
room.players = room.players.filter(player => player.room_player !== room_player); | ||
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// Se a sala ficar vazia, remove-a | ||
if (room.players.length === 0) { | ||
delete ROOMS[room_code]; | ||
console.log(`Sala ${room_code} foi deletada.`); | ||
} else if (room.owner === room_player) { | ||
// Atualiza o dono da sala, se necessário | ||
room.owner = room.players[0]?.room_player || null; | ||
console.log(`Novo dono da sala ${room_code}: ${room.owner}`); | ||
} | ||
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// Remove o socket da sala | ||
socket.leave(room_code); | ||
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// Envia uma atualização para todos os membros restantes da sala | ||
io.to(room_code).emit("update_room", { room_player, room }); | ||
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// Log para fins de depuração | ||
console.log(`Socket ${socket.id} (${room_player}) saiu da sala ${room_code}`); | ||
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console.log(room); | ||
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}); | ||
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// rejoin_room | ||
socket.on('rejoin_room', ({ | ||
room_player, room_code | ||
}) => { | ||
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// select code room | ||
const room = ROOMS[room_code]; | ||
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if (!room) return; | ||
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// trocar o socket id | ||
room.players.forEach(x => { | ||
if (x.room_player === room_player) { | ||
x.socket = socket.id; | ||
}; | ||
}); | ||
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// enter the code room | ||
socket.join(room_code); | ||
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// send the update to room. | ||
io.to(room_code).emit("update_room", { room_player, room }); | ||
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console.log(room); | ||
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}); | ||
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socket.on("start_game", ({ room_code }) => { | ||
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const room = ROOMS[room_code]; | ||
room.state = "in_game"; | ||
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let countdown = 3; // Contagem regressiva de 10 segundos | ||
const countdownInterval = setInterval(() => { | ||
io.to(room_code).emit("count_down", { countdown }); | ||
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if (countdown === 0) { | ||
clearInterval(countdownInterval); | ||
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// Envia o início do jogo | ||
io.to(room_code).emit("game_start"); | ||
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// Inicia o temporizador do jogo | ||
let time_game = room.time * 1; // Converte minutos em segundos (60 ta em 1 para teste) | ||
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const gameInterval = setInterval(() => { | ||
time_game--; | ||
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// Atualiza o tempo restante | ||
io.to(room_code).emit("timer", { time_game }); | ||
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if (time_game === 0) { | ||
clearInterval(gameInterval); | ||
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// Finaliza o jogo e envia o ranking | ||
const ranking = room.players | ||
.sort((a, b) => b.player_date.cookies - a.player_date.cookies) // Ordena por cookies | ||
.map((player, index) => ({ | ||
rank: index + 1, | ||
room_player: player.room_player, | ||
cookies: player.player_date.cookies | ||
})); | ||
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// Atualiza o estado da sala e envia o ranking | ||
room.state = "finished"; | ||
io.to(room_code).emit("game_end", { ranking }); | ||
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console.log(`Jogo na sala ${room_code} finalizado! Ranking:`, ranking); | ||
} | ||
}, 1000); // Atualiza a cada segundo | ||
} | ||
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countdown--; | ||
}, 1000); // Atualiza a cada segundo | ||
}); | ||
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}); | ||
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io.listen(3000); |
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@@ -4,11 +4,11 @@ | |
<meta http-equiv="content-type" content="text/html; charset=utf-8" /> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" /> | ||
<title>Cookie</title> | ||
<link rel="shortcut icon" href="https://i.imgur.com/dGKQOJf.png" type="image/png"> | ||
<link rel="shortcut icon" href="./src/img/icon.webp" type="image/webp"> | ||
<link rel="stylesheet" href="./src/styles/css/ui.css"> | ||
<script src="https://cdn.jsdelivr.net/npm/js[email protected]/dist/js.cookie.min.js"></script> | ||
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.8.1/socket.io.min.js"></script> | ||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script> | ||
<script src="./src/js/modules/js.cookie.min.js"></script> | ||
<script src="./src/js/modules/socket.io.min.js"></script> | ||
<script src="./src/js/modules/jquery.min.js"></script> | ||
<script type="module" src="./src/js/socket.js"></script> | ||
<script type="module" src="./main.ts"></script> | ||
</head> | ||
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@@ -22,12 +22,12 @@ | |
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<!--- sound of button clicks ---> | ||
<audio id="click" preload="auto"> | ||
<source src="https://github.com/sebastianjnuwu/sebastianjnuwu/raw/refs/heads/main/CDN/start.mp3"> | ||
<source src="https://github.com/sebastianjnuwu/sebastianjnuwu/raw/refs/heads/main/CDN/click.mp3"> | ||
</audio> | ||
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<!--- (splash-screen) ---> | ||
<div id="splash-screen"> | ||
<img src="https://i.imgur.com/dGKQOJf.png" alt="splash-screen" class="icon mb-5"> | ||
<img src="./src/img/icon.webp" alt="splash-screen" class="icon mb-5"> | ||
<h1>Click...</h1> | ||
</div> | ||
<!--- (splash-screen) ---> | ||
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@@ -41,31 +41,35 @@ <h1 class="title"> | |
<button id="start-playing" data-bs-toggle="modal" data-bs-target="#gameModal"> | ||
<i class="fas fa-gamepad"></i> Jogar | ||
</button> | ||
<button id="game-settings"> | ||
<!-- <button id="game-settings"> | ||
<i class="fas fa-cog"></i> Configurações | ||
</button> | ||
<button id="exit-app"> | ||
<i class="fas fa-sign-out-alt"></i> Sair | ||
</button> | ||
</button> --> | ||
</div> | ||
</div> | ||
<!--- (splash-screen) ---> | ||
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<ui style="display: none;"> | ||
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<div class="room-code position-fixed top-0 start-50 translate-middle-x mt-4"> | ||
<div class="room-code position-fixed top-0 start-50 translate-middle-x mt-4"> | ||
<h3><i class="fas fa-key"></i> Código da Sala:</h3> | ||
<p id="current_code"> | ||
<i class="fas fa-wifi"></i> | ||
</p> | ||
</div> | ||
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<div style="display: none !important;" id="countdown-container" class="countdown-overlay d-flex justify-content-center align-items-center"> | ||
<div id="ranking" style="display: none;"> | ||
<h2>Ranking Final</h2> | ||
<ul id="ranking-list"></ul> | ||
</div> | ||
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<div id="countdown-container" class="countdown-overlay d-flex justify-content-center align-items-center" style="display: none !important;"> | ||
<h1 id="countdown" class="countdown-text">3</h1> | ||
</div> | ||
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<div class="waiting-room"> | ||
<div class="waiting-room"> | ||
<h1><i class="fas fa-cookie-bite"></i> Aguardando...</h1> | ||
<p> | ||
<i class="fas fa-users"></i> <x id="online">1</x>/1 | ||
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@@ -81,9 +85,9 @@ <h1><i class="fas fa-cookie-bite"></i> Aguardando...</h1> | |
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</div> | ||
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<div style="display: none;" class="game"> | ||
<table class="statistic position-relative"> | ||
<div style="display: none !important;" class="game d-flex flex-column justify-content-center align-items-center"> | ||
<table class="statistic position-relative"> | ||
<tbody> | ||
<tr> | ||
<th><i class="fas fa-cookie-bite"></i> Cookies</th> | ||
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@@ -95,14 +99,21 @@ <h1><i class="fas fa-cookie-bite"></i> Aguardando...</h1> | |
</tr> | ||
</tbody> | ||
</table> | ||
</div> | ||
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<cookie style="display: none;" class="cookie position-relative game"> | ||
<img src="https://raw.githubusercontent.com/sebastianjnuwu/sebastianjnuwu/refs/heads/main/website/7_Sem_Titulo_20241227172134.png" alt="cookie" class="icon mb-4"> | ||
<cookie class="cookie position-relative game"> | ||
<img src="./src/img/cookie.webp" alt="cookie" class="icon mb-4"> | ||
</cookie> | ||
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</div> | ||
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<div class="game-time position-fixed bottom-0 start-50 translate-middle-x mb-4" style="display: none;"> | ||
<h3><i class="fas fa-stopwatch"> Tempo: </i> <span id="timer">0:00</span></h3> | ||
</div> | ||
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</ui> | ||
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<div class="modal fade" id="gameModal" tabindex="-1" aria-labelledby="gameModalLabel" aria-hidden="true"> | ||
<div class="modal-dialog"> | ||
<div class="modal-content"> | ||
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@@ -167,10 +178,11 @@ <h5 class="modal-title" id="gameModalLabel"> | |
</div> | ||
</div> | ||
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<!--- (script) ---> | ||
<script type="module" src="./src/js/main.js" defer></script> | ||
<script type="module" src="./src/js/cookie/game.js" defer></script> | ||
<script src="https://cdn.jsdelivr.net/npm/@popperjs/[email protected]/dist/umd/popper.min.js" integrity="sha384-I7E8VVD/ismYTF4hNIPjVp/Zjvgyol6VFvRkX/vR+Vc4jQkC+hVqc2pM8ODewa9r" crossorigin="anonymous"></script> | ||
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/js/bootstrap.min.js" integrity="sha384-0pUGZvbkm6XF6gxjEnlmuGrJXVbNuzT9qBBavbLwCsOGabYfZo0T0to5eqruptLy" crossorigin="anonymous"></script> | ||
<script src="./src/js/modules/bootstrap.min.js"></script> | ||
<!--- (script) ---> | ||
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</body> | ||
</html> |
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