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Pull requests list

Fix AI Targeting of Subsystems ai A feature or issue related to the AI algorithms cleanup A modification or rewrite of code to make it more understandable or easier to maintain. fix A fix for bugs, not-a-bugs, and/or regressions.
#6839 opened Jul 16, 2025 by wookieejedi Loading…
Adds Props as a new object type feature A totally new sort of functionality
#6836 opened Jul 14, 2025 by MjnMixael Loading…
Get, set, browse team colors with Lua Requested by Active Mod A feature request that has been requested by a mod that is actively in development. scripting A feature or issue related to LUA scripting
#6832 opened Jul 14, 2025 by MjnMixael Loading… Release 25.0
Fix two HUD Config preset issues fix A fix for bugs, not-a-bugs, and/or regressions. HUD A feature or issue related to the HUD
#6830 opened Jul 13, 2025 by MjnMixael Loading… Release 25.0
Draft: Implementation for an AI order to chase ship types -Second Attempt- ai A feature or issue related to the AI algorithms enhancement A new feature or upgrade of an existing feature to add additional functionality.
#6828 opened Jul 13, 2025 by LuytenFS Loading…
Move to SDL3 library A feature or issue related to third-party libraries refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
#6735 opened May 27, 2025 by notimaginative Draft
form-on-wing and stay-still updates ai A feature or issue related to the AI algorithms enhancement A new feature or upgrade of an existing feature to add additional functionality. Requested by Active Mod A feature request that has been requested by a mod that is actively in development.
#6630 opened Mar 11, 2025 by Goober5000 Draft Release 25.0
change several vm_strdup strings to std::unique_ptr cleanup A modification or rewrite of code to make it more understandable or easier to maintain.
#6626 opened Mar 9, 2025 by Goober5000 Loading…
add checks for Locked_sexp_* sexps A feature or issue related to SEXPs
#6568 opened Feb 2, 2025 by Goober5000 Draft
Add bindings and shaders for bent normals used in ambient occlusion enhancement A new feature or upgrade of an existing feature to add additional functionality.
#6301 opened Aug 15, 2024 by devthenecro Loading…
Fix trail overlap discussion This issue has (or wants) a discussion
#6274 opened Jul 27, 2024 by Kestrellius Draft
Weapons Editor Dialog and Table Viewer qtfred A feature or issue related to qtFred. required feature A PR that provides required functionality for an app in development. (not fix or enhancement)
#6169 opened May 27, 2024 by TheForce172 Loading…
qtFRED variables editor qtfred A feature or issue related to qtFred. required feature A PR that provides required functionality for an app in development. (not fix or enhancement)
#6150 opened May 16, 2024 by JohnAFernandez Loading…
Coverity Unused values Issues coverity An issue flagged by Coverity fix A fix for bugs, not-a-bugs, and/or regressions. sanitizer/stability Issues caught by Address Sanitizer or other third-party tools.
#5763 opened Nov 4, 2023 by JohnAFernandez Loading…
update GitHub actions for nightly builds build An issue related to the build systems ci A feature or issue related to the continous integration tools
#5564 opened Aug 19, 2023 by Goober5000 Draft
Enhanced Bloom enhancement A new feature or upgrade of an existing feature to add additional functionality. graphics A feature or issue related to graphics (2d and 3d)
#5431 opened May 29, 2023 by qazwsxal Loading…
3 tasks
Feature/pool/pooled trails cleanup A modification or rewrite of code to make it more understandable or easier to maintain. graphics A feature or issue related to graphics (2d and 3d)
#5121 opened Jan 16, 2023 by EatThePath Draft
remove the special_ship field cleanup A modification or rewrite of code to make it more understandable or easier to maintain. discussion This issue has (or wants) a discussion
#4889 opened Nov 12, 2022 by Goober5000 Loading…
fix popups with inputboxes cancelling text input discussion This issue has (or wants) a discussion fix A fix for bugs, not-a-bugs, and/or regressions.
#4748 opened Oct 2, 2022 by notimaginative Draft
Steps towards properly batching draw calls for hud cleanup A modification or rewrite of code to make it more understandable or easier to maintain. graphics A feature or issue related to graphics (2d and 3d)
#4710 opened Sep 24, 2022 by EatThePath Draft
convert strncpy to strncpy_s cleanup A modification or rewrite of code to make it more understandable or easier to maintain.
#4706 opened Sep 24, 2022 by Goober5000 Loading…
remove safe_strings and convert strncpy to strncpy_s cleanup A modification or rewrite of code to make it more understandable or easier to maintain.
#4321 opened May 28, 2022 by Goober5000 Draft
Made a clock to control how often beam impact spews are created enhancement A new feature or upgrade of an existing feature to add additional functionality. refactor A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
#4164 opened Apr 12, 2022 by EatThePath Draft
prototype for fading from lightshafts to glares discussion This issue has (or wants) a discussion graphics A feature or issue related to graphics (2d and 3d)
#4154 opened Apr 8, 2022 by Goober5000 Draft
update mdns to v1.4.1 build An issue related to the build systems multi A feature or issue related to the multiplayer code.
#3973 opened Jan 28, 2022 by notimaginative Draft
ProTip! Exclude everything labeled bug with -label:bug.