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Azure-Kinect-Unity-Body-Tracker

Overview

AzureKinectのBodyTrackingをUnityで試すために作りました。 This project created for experiments Body Tracking of Azure Kinect on Unity.

Environment

Setup to run on Unity Editor

  1. 以下のURLの手順に従って、NuGetからパッケージを取得し、ファイルを配置します。
    Get NuGet package and place files following step.
    https://www.nuget.org/packages/Microsoft.Azure.Kinect.BodyTracking/1.1.2
    https://github.com/microsoft/Azure-Kinect-Samples/tree/master/body-tracking-samples/sample_unity_bodytracking#sample-unity-body-tracking-application

  2. "Assets/Plugins" 内の全てのファイルを "Assets\K4AUnityBT\Plugins\x86_64" へ移動します。
    Move all files contained "Assets/Plugins" to "Assets\K4AUnityBT\Plugins\x86_64".

Build binary

Dependency files are deploy automatically on building exe. Thanks to @sakamoto-systemfriend #40