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Toya-Engine

Summary

Toya Engine is a Simple Game Engine created in C++ and OpenGL.

Folder Structure

-- Toya-Engine       //Main Engine
 |
 |--Dependencies      //All external Libraries used by Toya-Engine
 |
 |--Release      //Output Release Version - Fast Compilation, not suitable for debugging
 |
 |--Debug       //Output Debug Version
 |
 |---Toya-Core
      |
      |---src      //Main Source Files
      |
      |---Fonts       //Fonts
      |
      |---res       //Resources Folder, all copyrights are reserved to original owners
      |
      |---Shaders       //Contains Shaders used within Toya-Engine

This is an Educational Purpose Project


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Contributors:

  • Ahmed Yehia

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