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Designers Artists Guidelines
sagivo edited this page May 12, 2014
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Hello and welcome to our community project. In order to streamline the development process read this document and always see that your contribution is compliant with our standards.
On a side note standards always have to be updated. So if you see something that you know/think should be different please inform the team and we will elaborate.
- Toolbox
- Unity3D 4.3.4
- Git - Source Control
- Asana - Task Management (Submit your email and we will send an invite)
- FB - our facebook page
- Photoshop/Illustrator CS6
- Any other graphic tool might be useful (3Dmax, Painter, etc)
- Guidelines
- Art References (mood board), Concept art, and any other graphical assets should be concentrated in the game’s art resource folder here
- Feel free to fill the folder with insipiration images, concept art, diagrams, or any other file that might be useful, but remember it keep everything is organized as possible.
- When creating actual assets for the game, do so in coordination with the art lead (gil naamati) to make sure you are using the recent documents and technical specs.