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Nerf final jump
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rparrett committed Aug 27, 2022
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18 changes: 18 additions & 0 deletions README.md
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Expand Up @@ -28,3 +28,21 @@ The [leaderboard server](https://jornet.vleue.com/) was kindly provided by [mock
- [ ] (Stretch goal) Barrel roll trick
- [ ] (Stretch goal) Lava at bottom of map
- [X] (Stretch goal) Use our own name generator for the leaderboard

## Track workflow

- Create path on grid in inkscape (save this)
- Jone all separate paths into one path
- Stroke path
- Convert stroke to path (save this separately)
- Import stroke path into blender
- Scale by 500 (s500) and (g) move start of track just below origin
- Enter edit mode and select all
- Select extrude tool and click and drag
- While dragging, type 30 to extrude 30 units
- Enter object mode and select the track
- Move -15 units in z (gz-15)
- Select all and apply all transformations (command-a)
- Rename track mesh to `Track`
- Add a cube and name the mesh `FinishLineCollider`
- Export GLTF. Check remember. Uncheck +Y Up.
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