A VR playground created in Unreal Engine. Features include:
- Supports non-VR mode
- Drawing on surfaces
- Painting in 3D space
- Importing of custom models & materials
The project was created with Unreal Studio.
Additional 3rd party plugins include:
- Substance
- Assimp
- Runtime Mesh Component
- Copy the precompiled Assimp binaries into the
Binaries
folder. You can use thecopy-libs.bat
script inside the project to automatically copy the required 64bit files fromPlugins/Assimp
. The 32bit windows binaries are also provided (not tested) - Right click on
.uproject
and generate Visual Studio project files - Open the VS project and rebuild the project
The built project will open the Main menu by default where you can choose to boot either in VR or non-VR mode. In the Editor you can just use either FirstPersonCharacter for non-vr mode or MotionControllerPawn for VR mode