Skip to content
This repository was archived by the owner on Nov 9, 2022. It is now read-only.

Better way to initialize ChannelBuffer object #281

Open
wants to merge 1 commit into
base: kinetic
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -22,12 +22,15 @@
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.buffer.ChannelBuffers;
import org.ros.android.view.visualization.TextureBitmap;
import org.ros.message.MessageListener;
import org.ros.namespace.GraphName;
import org.ros.node.ConnectedNode;
import org.ros.rosjava_geometry.Transform;

import java.nio.channels.Channel;

import javax.microedition.khronos.opengles.GL10;

/**
Expand Down Expand Up @@ -91,7 +94,9 @@ public void onNewMessage(nav_msgs.OccupancyGrid message) {
}

void update(nav_msgs.OccupancyGrid message) {
ChannelBuffer buffer = message.getData();
// final ChannelBuffer buffer;
// buffer.setBytes(0,message.getData());
final ChannelBuffer buffer = ChannelBuffers.wrappedBuffer(message.getData());
Bitmap bitmap =
BitmapFactory.decodeByteArray(buffer.array(), buffer.arrayOffset(), buffer.readableBytes());
int stride = bitmap.getWidth();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
import com.google.common.collect.Lists;

import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.buffer.ChannelBuffers;
import org.ros.android.view.visualization.TextureBitmap;
import org.ros.android.view.visualization.VisualizationView;
import org.ros.internal.message.MessageBuffers;
Expand Down Expand Up @@ -201,7 +202,9 @@ private void update(nav_msgs.OccupancyGrid message) {

int x = 0;
int y = 0;
final ChannelBuffer buffer = message.getData();
// final ChannelBuffer buffer;
// buffer.setBytes(0,message.getData());
final ChannelBuffer buffer = ChannelBuffers.wrappedBuffer(message.getData());
while (buffer.readable()) {
Preconditions.checkState(y < height);
final int tileIndex = (y / TextureBitmap.STRIDE) * numTilesWide + x / TextureBitmap.STRIDE;
Expand Down