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*.iml | ||
.gradle | ||
/local.properties | ||
/.idea/ | ||
.DS_Store | ||
/build | ||
/dist | ||
/captures | ||
.externalNativeBuild | ||
.cxx |
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# Build | ||
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## Debug | ||
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This project is an Android application with some shell scripts to execute on the | ||
computer. Therefore, just use `gradle` as usual: | ||
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``` | ||
./gradlew assembleDebug | ||
``` | ||
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(or build from _Android Studio_) | ||
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To run it: | ||
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```bash | ||
./run | ||
./run <serial> # if several devices are connected | ||
``` | ||
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_Since building is very fast, `./run` also executes `./gradlew assembleDebug` to | ||
always run an up-to-date version._ | ||
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## Release | ||
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To build and install a release, you need to generate a signed APK. | ||
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For that purpose, first generate a _keystore_: | ||
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```bash | ||
# generate sndcpy.keystore file | ||
keytool -genkey -v -keystore sndcpy.keystore -alias sndcpy \ | ||
-keyalg RSA -keysize 2048 -validity 30000 | ||
``` | ||
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Then, add these lines (and adapt) in `~/.gradle/gradle.properties`: | ||
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```bash | ||
SNDCPY_STORE_FILE=/path/to/your/sndcpy.keystore | ||
SNDCPY_STORE_PASSWORD=the_keystore_password | ||
SNDCPY_KEY_ALIAS=sndcpy | ||
SNDCPY_KEY_PASSWORD=the_key_password | ||
``` | ||
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Then, execute `./release.sh`. It will generate a release in `dist/`. |
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MIT License | ||
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Copyright (c) 2020 Romain Vimont | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# sndcpy | ||
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This tool forwards audio from an Android 10 device to the computer. It does not | ||
require any _root_ access. It works on _GNU/Linux_, _Windows_ and _macOS_. | ||
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The purpose is to enable [audio forwarding][issue14] while mirroring with | ||
[scrcpy]. However, it can be used independently. | ||
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[issue14]: https://github.com/Genymobile/scrcpy/issues/14 | ||
[scrcpy]: https://github.com/Genymobile/scrcpy | ||
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## Requirements | ||
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- The Android device requires at least Android 10. | ||
- [VLC] must be installed on the computer. | ||
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[vlc]: https://www.videolan.org/ | ||
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## Get the app | ||
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Download the latest release: | ||
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- [`sndcpy-v1.0.zip`][release] | ||
_SHA256: TODO_ | ||
- [`sndcpy-with-adb-windows-v1.0.zip`][release-adb] | ||
_SHA256: TODO_ | ||
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_On Windows, for simplicity, take the second archive, which also contains | ||
`adb`._ | ||
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[release]: https://github.com/rom1v/sndcpy/releases/download/v1.0/sndcpy-v1.0.zip | ||
[release-adb]: https://github.com/rom1v/sndcpy/releases/download/v1.0/sndcpy-with-adb-windows-v1.0.zip | ||
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Alternatively, you could [build the app][BUILD]. | ||
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[BUILD]: BUILD.md | ||
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## Run the app | ||
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Plug an Android 10 device with USB debugging enabled, and execute: | ||
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```bash | ||
./sndcpy | ||
``` | ||
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If several devices are connected (listed by `adb devices`): | ||
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```bash | ||
./sndcpy <serial> # replace <serial> by the device serial | ||
``` | ||
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_(omit `./` on Windows)_ | ||
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It will install the app on the device, and request permission to start audio | ||
capture: | ||
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![screenshot](assets/request.png) | ||
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Once you clicked on _START NOW_, press _Enter_ in the console to start playing | ||
on the computer. Press `Ctrl`+`c` in the terminal to stop (except on Windows, | ||
just disconnect the device or stop capture from the device notifications). | ||
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VLC may print this error message once: | ||
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``` | ||
main stream error: connection error: Connection refused | ||
``` | ||
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It is "expected", just ignore it. | ||
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The sound continues to be played on the device. The volume can be adjusted | ||
independently on the device and on the computer. | ||
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## Uninstall | ||
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To uninstall the app from the device: | ||
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```bash | ||
adb uninstall com.rom1v.sndcpy | ||
``` | ||
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## Apps restrictions | ||
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`sndcpy` may only forward audio from apps which do not [prevent audio | ||
capture][allow]. The rules are detailed in [§capture policy][rules]: | ||
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> - By default, apps that target versions up to and including to Android 9.0 do | ||
> not permit playback capture. To enable it, include | ||
> `android:allowAudioPlaybackCapture="true"` in the app's `manifest.xml` file. | ||
> - By default, apps that target Android 10 (API level 29) or higher allow their | ||
> audio to be captured. To disable playback capture, include | ||
> `android:allowAudioPlaybackCapture="false"` in the app's `manifest.xml` | ||
> file. | ||
So some apps might need to be updated to support audio capture. | ||
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[allow]: https://developer.android.com/guide/topics/media/playback-capture#allowing_playback_capture | ||
[rules]: https://developer.android.com/guide/topics/media/playback-capture#capture_policy | ||
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## Audio delay | ||
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This is just a proof-of-concept, so it's far from perfect. | ||
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For example, jitter may cause VLC to automatically increase its buffering, | ||
causing an unacceptable delay: | ||
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``` | ||
main input error: ES_OUT_SET_(GROUP_)PCR is called too late (pts_delay increased to 377 ms) | ||
``` | ||
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In that case, just restart it. | ||
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## Blog post | ||
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- [Audio forwarding on Android 10][blogpost] | ||
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[blogpost]: https://blog.rom1v.com/2020/06/audio-forwarding-on-android-10/ |
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/build |
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apply plugin: 'com.android.application' | ||
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android { | ||
compileSdkVersion 29 | ||
buildToolsVersion "29.0.3" | ||
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defaultConfig { | ||
applicationId "com.rom1v.sndcpy" | ||
minSdkVersion 29 | ||
targetSdkVersion 29 | ||
versionCode 1 | ||
versionName "1.0" | ||
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" | ||
} | ||
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buildTypes { | ||
release { | ||
minifyEnabled false | ||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro' | ||
} | ||
} | ||
} | ||
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if (project.hasProperty("SNDCPY_STORE_FILE")) { | ||
android.signingConfigs { | ||
release { | ||
// to be defined in ~/.gradle/gradle.properties | ||
storeFile file(RELEASE_STORE_FILE) | ||
storePassword RELEASE_STORE_PASSWORD | ||
keyAlias RELEASE_KEY_ALIAS | ||
keyPassword RELEASE_KEY_PASSWORD | ||
} | ||
} | ||
android.buildTypes.release.signingConfig = android.signingConfigs.release | ||
} |
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# Add project specific ProGuard rules here. | ||
# You can control the set of applied configuration files using the | ||
# proguardFiles setting in build.gradle. | ||
# | ||
# For more details, see | ||
# http://developer.android.com/guide/developing/tools/proguard.html | ||
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# If your project uses WebView with JS, uncomment the following | ||
# and specify the fully qualified class name to the JavaScript interface | ||
# class: | ||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
# public *; | ||
#} | ||
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# Uncomment this to preserve the line number information for | ||
# debugging stack traces. | ||
#-keepattributes SourceFile,LineNumberTable | ||
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# If you keep the line number information, uncomment this to | ||
# hide the original source file name. | ||
#-renamesourcefileattribute SourceFile |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.rom1v.sndcpy"> | ||
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<uses-permission android:name="android.permission.FOREGROUND_SERVICE" /> | ||
<uses-permission android:name="android.permission.RECORD_AUDIO" /> | ||
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<application | ||
android:allowBackup="false" | ||
android:icon="@mipmap/ic_launcher" | ||
android:label="@string/app_name" | ||
android:roundIcon="@mipmap/ic_launcher_round"> | ||
<activity | ||
android:name="com.rom1v.sndcpy.MainActivity" | ||
android:theme="@style/Theme.Transparent" | ||
android:showWhenLocked="true" | ||
android:turnScreenOn="true"> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN" /> | ||
<category android:name="android.intent.category.LAUNCHER" /> | ||
</intent-filter> | ||
</activity> | ||
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<service | ||
android:name="com.rom1v.sndcpy.RecordService" | ||
android:enabled="true" | ||
android:exported="false" | ||
android:foregroundServiceType="mediaProjection" /> | ||
</application> | ||
</manifest> |
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package com.rom1v.sndcpy; | ||
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import android.Manifest; | ||
import android.app.Activity; | ||
import android.content.Intent; | ||
import android.content.pm.PackageManager; | ||
import android.media.projection.MediaProjectionManager; | ||
import android.os.Bundle; | ||
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public class MainActivity extends Activity { | ||
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private static final int REQUEST_CODE_PERMISSION_AUDIO = 1; | ||
private static final int REQUEST_CODE_START_CAPTURE = 2; | ||
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@Override | ||
protected void onCreate(Bundle savedInstanceState) { | ||
super.onCreate(savedInstanceState); | ||
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if (checkSelfPermission(Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) { | ||
String[] permissions = {Manifest.permission.RECORD_AUDIO}; | ||
requestPermissions(permissions, REQUEST_CODE_PERMISSION_AUDIO); | ||
} | ||
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MediaProjectionManager mediaProjectionManager = (MediaProjectionManager) getSystemService(MEDIA_PROJECTION_SERVICE); | ||
Intent intent = mediaProjectionManager.createScreenCaptureIntent(); | ||
startActivityForResult(intent, REQUEST_CODE_START_CAPTURE); | ||
} | ||
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@Override | ||
public void onActivityResult(int requestCode, int resultCode, Intent data) { | ||
if (requestCode == REQUEST_CODE_START_CAPTURE && resultCode == Activity.RESULT_OK) { | ||
RecordService.start(this, data); | ||
} | ||
finish(); | ||
} | ||
} |
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