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Merge pull request #107 from WideSpectrumComputing/master
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release candidate: 2.0.0-beta.23
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akornich authored Dec 1, 2021
2 parents e7a9556 + f318feb commit c3553f1
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2 changes: 1 addition & 1 deletion .github/workflows/masterCI.yml
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Expand Up @@ -184,7 +184,7 @@ jobs:
# SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}

- name: Run SonarScanner Analysis
run: SonarCloud/sonar-scanner-4.6.0.2311-macosx/bin/sonar-scanner -X -Dsonar.organization=${{ secrets.SONAR_ORGANIZATION_KEY }} -Dsonar.projectKey=${{ secrets.SONAR_PROJECT_KEY }} -Dsonar.coverageReportPaths=sonarqube-generic-coverage.xml
run: SonarCloud/sonar-scanner-4.6.2.2472-macosx/bin/sonar-scanner -X -Dsonar.organization=${{ secrets.SONAR_ORGANIZATION_KEY }} -Dsonar.projectKey=${{ secrets.SONAR_PROJECT_KEY }} -Dsonar.coverageReportPaths=sonarqube-generic-coverage.xml
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # Needed to get PR information, if any
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -25,6 +25,13 @@ The change log has moved to this repo's [GitHub Releases Page](https://github.co

## Release Notes

**2.0.0-beta.23**
- refactor: upgraded KSCRash to v1.15.25
- refactor: upgraded PLCrashReporter to v1.10.0
- chore: updated macosAppObjC Xcode scheme
- chore: update SonarCloud build wrapper
- chore: update SonarCloud scanner

**2.0.0-beta.22**
**2.0.0-beta.21**
- feat: new RollbarAUL module is code complete
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1310"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "55759A682477560D00ED3F04"
BuildableName = "macosAppObjC.app"
BlueprintName = "macosAppObjC"
ReferencedContainer = "container:macosAppObjC.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
enableAddressSanitizer = "YES"
enableASanStackUseAfterReturn = "YES"
enableUBSanitizer = "YES"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "55759A682477560D00ED3F04"
BuildableName = "macosAppObjC.app"
BlueprintName = "macosAppObjC"
ReferencedContainer = "container:macosAppObjC.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "55759A682477560D00ED3F04"
BuildableName = "macosAppObjC.app"
BlueprintName = "macosAppObjC"
ReferencedContainer = "container:macosAppObjC.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
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