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Revar Desmera edited this page Oct 15, 2020
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- Download the .zip or .tar.gz release file for this library.
- Unpack it. It should create a BOSL-v1.0 directory with the library files within it.
- Rename the directory to BOSL.
- Move the BOSL directory into the apropriate OpenSCAD library directory for your platform:
- Windows: My Documents\OpenSCAD\libraries\
- Linux: $HOME/.local/share/OpenSCAD/libraries/
- Mac OS X: $HOME/Documents/OpenSCAD/libraries/
- Restart OpenSCAD.
The library files are as follows:
-
transforms.scad
: The most commonly used transformations, manipulations, and shortcuts are in this file. -
shapes.scad
: Common useful shapes and structured objects. -
masks.scad
: Shapes that are useful for masking withdifference()
andintersect()
. -
threading.scad
: Modules to make triangular and trapezoidal threaded rods and nuts. -
paths.scad
: Functions and modules to work with arbitrary 3D paths. -
beziers.scad
: Functions and modules to work with bezier curves.
-
involute_gears.scad
: Modules and functions to make involute gears and racks. -
joiners.scad
: Modules to make joiner shapes for connecting separately printed objects. -
sliders.scad
: Modules for creating simple sliders and rails. -
metric_screws.scad
: Functions and modules to make metric screws, nuts, and screwholes. -
linear_bearings.scad
: Modules to make mounts for LMxUU style linear bearings. -
nema_steppers.scad
: Modules to make mounting holes for NEMA motors. -
phillips_drive.scad
: Modules to create Phillips screwdriver tips. -
torx_drive.scad
: Functions and Modules to create Torx bit drive holes. -
wiring.scad
: Modules to render routed bundles of wires.
-
constants.scad
: Useful constants for vectors, edges, etc. -
math.scad
: Useful helper functions. -
convex_hull.scad
: Functions to create 2D and 3D convex hulls. -
quaternions.scad
: Functions to work with quaternion rotations. -
triangulation.scad
: Functions to triangulatepolyhedron()
faces that have more than 3 vertices. -
debug.scad
: Modules to help debug creation of beziers,polygons()
s andpolyhedron()
s
For purposes of these library files, the following terms apply:
-
Left: Towards X-
-
Right: Towards X+
-
Front/Forward: Towards Y-
-
Back/Behind: Towards Y+
-
Bottom/Down/Below: Towards Z-
-
Top/Up/Above: Towards Z+
-
Axis-Negative: Towards the negative end of the axis the object is oriented on. IE: X-, Y-, or Z-.
-
Axis-Positive: Towards the positive end of the axis the object is oriented on. IE: X+, Y+, or Z+.
Args | What it is |
---|---|
fillet | Radius of rounding for interior or exterior edges. |
chamfer | Size of chamfers/bevels for interior or exterior edges. |
orient | Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the ORIENT_ constants from constants.scad . Default is usually ORIENT_Z for vertical orientation. |
align | Side of the origin that the part should be on. Given as a vector away from the origin. It is recommended that you use the V_ constants from constants.scad . Default is usually V_ZERO for centered. |