chore: sample #1
Triggered via pull request
September 20, 2024 11:18
Status
Failure
Total duration
3m 42s
Artifacts
–
unity-bulid-test.yml
on: pull_request
Matrix: buildForAllSupportedPlatforms
Deploy to Vercel
0s
Annotations
3 errors and 6 warnings
Build for WebGL
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
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Build for Android
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
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Build for StandaloneWindows64
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
|
Build for WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|