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chore: sample

chore: sample #1

Triggered via pull request September 20, 2024 11:18
@skibitskyskibitsky
synchronize #2
chore/sample
Status Failure
Total duration 3m 42s
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unity-bulid-test.yml

on: pull_request
Matrix: buildForAllSupportedPlatforms
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3 errors and 6 warnings
Build for WebGL
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
Build for Android
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
Build for StandaloneWindows64
Project settings file not found at "Samples/AppKit Sample/ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
Build for WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.