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1.0.3
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relatedcode committed Sep 26, 2023
1 parent 7e94ce1 commit c3199dc
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2 changes: 1 addition & 1 deletion PasscodeKit.podspec
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Pod::Spec.new do |s|
s.name = 'PasscodeKit'
s.version = '1.0.1'
s.version = '1.0.3'
s.license = 'MIT'

s.summary = 'A lightweight and easy-to-use Passcode Kit for iOS.'
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4 changes: 2 additions & 2 deletions PasscodeKit/app.xcodeproj/project.pbxproj
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INFOPLIST_FILE = app/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
LD_RUNPATH_SEARCH_PATHS = "$(inherited)";
MARKETING_VERSION = 1.0.2;
MARKETING_VERSION = 1.0.3;
PRODUCT_BUNDLE_IDENTIFIER = com.relatedcode.passcodekit;
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
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INFOPLIST_FILE = app/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
LD_RUNPATH_SEARCH_PATHS = "$(inherited)";
MARKETING_VERSION = 1.0.2;
MARKETING_VERSION = 1.0.3;
PRODUCT_BUNDLE_IDENTIFIER = com.relatedcode.passcodekit;
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
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18 changes: 15 additions & 3 deletions README.md
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Expand Up @@ -6,17 +6,29 @@ PasscodeKit is a lightweight and easy-to-use, in-app Passcode implementation for

## INSTALLATION

### CocoaPods:
### CocoaPods

To use PasscodeKit with [CocoaPods](https://cocoapods.org), specify in your Podfile:
[CocoaPods](https://cocoapods.org) is a dependency manager for Swift and Objective-C Cocoa projects.

To incorporate the **PasscodeKit** library into your Xcode project utilizing CocoaPods, please reference it within your `Podfile` as shown below:

```ruby
pod 'PasscodeKit'
```

### Swift Package Manager

[Swift Package Manager](https://swift.org/package-manager) is a tool for managing the distribution of Swift code.

Once you've configured your `Package.swift` manifest file, you may proceed to include **PasscodeKit** in the dependencies section of the same file.

```swift
dependencies: [ .package(url: "https://github.com/relatedcode/PasscodeKit.git", from: "1.0.3") ]
```

### Manually

If you prefer not to use any of the dependency managers, you can integrate `PasscodeKit` into your project manually. Just copy the contents of the `Sources` folder into your Xcode project.
If you prefer not to use any of the dependency managers, you can integrate **PasscodeKit** into your project manually. Just copy all the `*.swift` files from the `PasscodeKit/Sources` folder into your Xcode project.

## REQUIREMENTS

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2 changes: 1 addition & 1 deletion VERSION.txt
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1.0.2
1.0.3

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