Avoid unnecessary system calls in redisAsyncCommand() #1089
+9
−2
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Currently, this is how async operations work:
1- Append new command to the output buffer.
2- __redisAsyncCommand() registers write event unconditionally.
3- redisAsyncWrite() will be called on the next iteration of the event loop.
4- Write event will be cleared.
Steps 2 and 4 are system calls. They introduce unnecessary overhead.
For better performance, we can directly write to the socket(step-3)
without registering a write event. Still, it is better to detect if the write
event is already registered. In this case, we won't try to write to the socket
as it will probably fail (because the socket buffer is full).