budhud - Experimental (2410_01)
Pre-release
Pre-release
10/14 Note: I should have marked this as pre-release when I first created the release, apologies for not thinking about it!
Scream Fortress October budhud release. Please note that there may be some future releases within October depending on how the TF team plans to fix some of the resolution-dependent font scaling they introduced with this update.
What's Changed
- Scream Fortress XVI: Fix large text in misc menus
- Scream Fortress XVI: Update votehud appearance
- Scream Fortress XVI: Fix party chat size
- Scream Fortress XVI: Fix net_graph size
- Scream Fortress XVI: Update default HUD files
- Clean up itemtest UI
- Fix mission briefing word wrapping (MOTD)
- Add linux support to update script (Fixes #528) by @sheybey in #529
- Add missing
#base ".../#users/custom/..."
forbh_targetid_showavatars
by @qkeitoe in #532 - Update hudobjectiveflagpanel.res to fix flag compass misalignment by @Radial36 in #534
- Add
"default" "1"
tobh_Continue
buttons by @qkeitoe in #533
New Contributors
Full Changelog: 2408_01...2410_01