[examples] Added core_viewport_scaling
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Created an example for scaling a viewport RenderTexture in different modes:
Upscaling for pixel art and LowrezjamsUpscale and downscale (4K example included)Example include couple preset viewport resolutions.
Modes and resolutions are switchable with gui buttons.
For example I included position on texture calculation with a circle following mouse.
I couldn't figure out how to use
rexmyet, I'll try to get it working on next example. I did example adding manually without couple last checkpoints.