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quietsamurai98 edited this page Aug 29, 2016 · 7 revisions

CRITICAL BUGS:

  • When two particles get very close, they going each other out to infinity at high speed

NEW FEATURES:

Add collisions

  • When 2 particles come close enough to each other, they become one particle
  • New particle's mass will be equivalent to the sum of the original particles' masses
  • New particle's momentum will be equivalent to the sum of the original particles' momentums

Add visual representation of size -DONE

  • Radius of particle is proportional to its mass

Add initial disk rotation -DONE

  • When the disk of particles is generated, particles are more likely to have an initial velocity tangent to the center

Get simulation settings from user, rather than having them pre-defined in the source code

  • Use the console to ask for settings

Rewrite physics engine to use BigDecimal instead of double

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