Reduce errors in src_c/surface.c when compiling with SDL3 #186
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# SDL3 porting is WIP | |
name: SDL3 build | |
# Run CI only when a release is created, on changes to main branch, or any PR | |
# to main. Do not run CI on any other branch. Also, skip any non-source changes | |
# from running on CI | |
on: | |
push: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-sdl3.yml' | |
pull_request: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-sdl3.yml' | |
# the github release drafter can call this workflow | |
workflow_call: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-ubuntu-sdist | |
cancel-in-progress: true | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false # if a particular matrix build fails, don't skip the rest | |
matrix: | |
os: [ubuntu-24.04, windows-latest, macos-14] | |
env: | |
# Pip now forces us to either make a venv or set this flag, so we will do | |
# this | |
PIP_BREAK_SYSTEM_PACKAGES: 1 | |
# We are using dependencies installed from apt | |
PG_DEPS_FROM_SYSTEM: 1 | |
steps: | |
- uses: actions/[email protected] | |
- name: Install pygame deps (linux) | |
if: matrix.os == 'ubuntu-24.04' | |
run: sudo apt-get install libfreetype6-dev libportmidi-dev python3-dev | |
- name: Install pygame deps (mac) | |
if: matrix.os == 'macos-14' | |
run: brew install freetype portmidi | |
# taken from dependencies of the 'libsdl2-dev' package | |
- name: Install SDL deps (linux) | |
if: matrix.os == 'ubuntu-24.04' | |
run: > | |
sudo apt-get install libasound2-dev libdbus-1-dev libdecor-0-dev libdrm-dev | |
libegl-dev libgbm-dev libgl-dev libgles-dev libibus-1.0-dev libpulse-dev | |
libsamplerate0-dev libsndio-dev libudev-dev libwayland-dev libx11-dev | |
libxcursor-dev libxext-dev libxfixes-dev libxi-dev libxinerama-dev | |
libxkbcommon-dev libxrandr-dev libxss-dev libxt-dev libxv-dev libxxf86vm-dev | |
# taken from https://wiki.libsdl.org/SDL3/Installation | |
- name: Install SDL3 | |
if: matrix.os != 'windows-latest' | |
run: | | |
git clone https://github.com/libsdl-org/SDL | |
cd SDL | |
mkdir build | |
cd build | |
cmake -DCMAKE_BUILD_TYPE=Release .. | |
cmake --build . --config Release --parallel | |
sudo cmake --install . --config Release | |
- name: Build with SDL3 | |
run: python3 dev.py build --sdl3 | |
# eventually we need to run all tests, but for now test that importing pygame | |
# works | |
- name: Test import works | |
run: python3 -c 'import pygame' | |
# - name: Run tests | |
# env: | |
# SDL_VIDEODRIVER: "dummy" | |
# SDL_AUDIODRIVER: "disk" | |
# run: python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300 |