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On-demand PuNub library build #45

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261 changes: 261 additions & 0 deletions .github/workflows/build-c-static-library.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,261 @@
name: Build static library

on:
workflow_dispatch:
inputs:
cBranch:
description: "C-Core SDK repository branch"
required: true
default: "master"
type: string
ueBranch:
description: "Unreal Engine SDK target branch"
required: true
default: "master"
type: string
ueVersion:
description: "Unreal Engine SDK version"
required: true
type: string
cVerboseBuild:
description: "Verbose build"
required: true
default: false
type: boolean
featureUseExternAPI:
description: "[Feature] Externs"
required: true
default: true
type: boolean
featureUseLogCallback:
description: "[Feature] Custom log callback"
required: true
default: true
type: boolean
customLogLevel:
description: "Custom log level"
required: true
default: "WARNING"
type: choice
options:
- TRACE
- DEBUG
- INFO
- WARNING
- ERROR

jobs:
build:
name: Building ${{ matrix.preset }}
strategy:
matrix:
include:
# - os: windows
# runner-group: organization/windows-gh
# preset: windows-release
# build-path: c-core-sdk/windows-build
# filename: pubnub.lib
# - os: ubuntu
# runner-group: organization/Default
# preset: linux-release
# build-path: c-core-sdk/linux-build
# filename: libpubnub.a
- os: macos
runner-group: organization/macos-gh
preset: macos-release
build-path: c-core-sdk/macos-build
filename: libpubnub.a
# - os: macos
# runner-group: organization/macos-gh
# preset: macos-android-release
# build-path: c-core-sdk/android-build
# filename: libpubnub.a
# android_ndk: $ANDROID_NDK_HOME
# android_abi: arm64-v8a
# android_platform: android-21
# toolchain: $ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake
runs-on:
group: ${{ matrix.runner-group }}
steps:
- name: Checkout Unreal Engine SDK
uses: actions/checkout@v4
with:
ref: ${{ inputs.ueBranch }}
token: ${{ secrets.GH_TOKEN }}
path: ue-sdk
- name: Checkout OpenSSL lib
uses: actions/checkout@v4
with:
repository: pubnub/c-core
ref: static-openssl-lib
token: ${{ secrets.GH_TOKEN }}
path: openssl
- name: Checkout C-Core SDK
uses: actions/checkout@v4
with:
repository: pubnub/c-core
ref: ${{ inputs.cBranch }}
token: ${{ secrets.GH_TOKEN }}
path: c-core-sdk
- name: Generate CMakePresets.json
run: |
COMMON_CACHE_VARIABLES=$(cat <<-EOF
"CMAKE_BUILD_TYPE": "Release",
"SHARED_LIB": "OFF",
"OPENSSL": "ON",
"USE_REVOKE_TOKEN_API": "ON",
"USE_GRANT_TOKEN_API": "ON",
"USE_CRYPTO_API": "ON",
"USE_PROXY": "ON",
"USE_GZIP_COMPRESSION": "ON",
"RECEIVE_GZIP_RESPONSE": "ON",
"USE_RETRY_CONFIGURATION": "OFF",
"USE_SUBSCRIBE_V2": "ON",
"USE_SUBSCRIBE_EVENT_ENGINE": "OFF",
"USE_ADVANCED_HISTORY": "ON",
"USE_OBJECTS_API": "ON",
"USE_AUTO_HEARTBEAT": "ON",
"USE_ACTIONS_API": "ON",
"USE_FETCH_HISTORY": "ON",
"USE_CALLBACK_API": "OFF",
"USE_IPV6": "ON",
"USE_SET_DNS_SERVERS": "OFF",
"USE_EXTERN_API": "${{ github.event.inputs.featureUseExternAPI == 'true' && 'ON' || 'OFF' }}",
"USE_LEGACY_CRYPTO_RANDOM_IV": "ON",
"USE_LOG_CALLBACK": "${{ github.event.inputs.featureUseLogCallback == 'true' && 'ON' || 'OFF' }}",
"SDK_VERSION_SUFFIX": "\\\\\"/Unreal/${{ github.event.inputs.ueVersion }}\\\\\"",
"LOG_LEVEL": "${{ github.event.inputs.customLogLevel }}"
EOF

)

cat > "${{ github.workspace }}/c-core-sdk/CMakePresets.json" <<-EOF
{
"version": 3,
"configurePresets": [
{
"name": "windows-release",
"description": "Release build for Windows with OpenSSL",
"generator": "Ninja",
"binaryDir": "${{ github.workspace }}/${{ matrix.build-path }}",
"cacheVariables": {
${COMMON_CACHE_VARIABLES},
"CMAKE_C_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=.",
"CMAKE_CXX_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=.",
"OPENSSL_ROOT_DIR": "${{ github.workspace }}/openssl/windows",
"CUSTOM_OPENSSL_LIB_DIR": "${{ github.workspace }}/openssl/windows/lib",
"CUSTOM_OPENSSL_INCLUDE_DIR": "${{ github.workspace }}/openssl/windows/include"
}
},
{
"name": "linux-release",
"description": "Release build for linux with Universal Binary",
"generator": "Ninja",
"binaryDir": "${{ github.workspace }}/${{ matrix.build-path }}",
"cacheVariables": {
${COMMON_CACHE_VARIABLES},
"CMAKE_C_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=. -fPIC",
"CMAKE_CXX_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=. -fPIC",
"CMAKE_OSX_ARCHITECTURES": "x86_64"
}
},
{
"name": "macos-release",
"description": "Release build for macOS with Universal Binary",
"generator": "Ninja",
"binaryDir": "${{ github.workspace }}/${{ matrix.build-path }}",
"cacheVariables": {
${COMMON_CACHE_VARIABLES},
"CMAKE_C_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=. -fPIC",
"CMAKE_CXX_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=. -fPIC",
"CMAKE_OSX_ARCHITECTURES": "x86_64;arm64"
}
},
{
"name": "android-release",
"description": "Cross-compiled build for Android",
"generator": "Ninja",
"binaryDir": "${{ github.workspace }}/${{ matrix.build-path }}",
"cacheVariables": {
${COMMON_CACHE_VARIABLES},
"CMAKE_C_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=.",
"CMAKE_CXX_FLAGS": "-fdebug-prefix-map=\"$(pwd)/c-core-sdk\"=. -ffile-prefix-map=\"$(pwd)/c-core-sdk\"=.",
"OPENSSL_ROOT_DIR": "${{ github.workspace }}/openssl/android",
"CUSTOM_OPENSSL_LIB_DIR": "${{ github.workspace }}/openssl/android/lib",
"CUSTOM_OPENSSL_INCLUDE_DIR": "${{ github.workspace }}/openssl/android/include",
"CMAKE_TOOLCHAIN_FILE": "$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake",
"ANDROID_ABI": "arm64-v8a",
"ANDROID_PLATFORM": "android-21"
}
}
]
}

EOF

- name: Configure Cmake
run: cmake --fresh -S"${{ github.workspace }}"/c-core-sdk --preset=${{ matrix.preset }}
- name: Build library
run: cmake --build ${{ github.workspace }}/${{ matrix.build-path }} ${{ github.event.inputs.cVerboseBuild == 'true' && '--verbose' || '' }}
- name: Upload static library
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.preset }}
path: ${{ github.workspace }}/${{ matrix.build-path }}/${{ matrix.filename }}
retention-days: 1
store:
name: Store built libraries
runs-on:
group: organization/Default
steps:
- name: Checkout Unreal Engine SDK
uses: actions/checkout@v4
with:
ref: ${{ inputs.ueBranch }}
token: ${{ secrets.GH_TOKEN }}
path: ue-sdk
- name: Checkout C-Core SDK
uses: actions/checkout@v4
with:
repository: pubnub/c-core
ref: ${{ inputs.cBranch }}
token: ${{ secrets.GH_TOKEN }}
path: c-core-sdk
# - name: Download Windows library
# uses: actions/download-artifact@v4
# with:
# # This is `preset` name from the build matrix.
# name: windows-release
# path: ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/lib/win64
- name: Download macOS library
uses: actions/download-artifact@v4
with:
# This is `preset` name from the build matrix.
name: macos-release
path: ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/lib/MacOS
# - name: Download Linux library
# uses: actions/download-artifact@v4
# with:
# # This is `preset` name from the build matrix.
# name: linux-release
# path: ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/lib/<linux>
# - name: Download Android library
# uses: actions/download-artifact@v4
# with:
# # This is `preset` name from the build matrix.
# name: macos-android-release
# path: ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/lib/<android>
- name: Copy headers
run: |
# Clear previous headers.
rm -rf ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/Include
mkdir -p ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/Include

cd ${{ github.workspace }}/c-core-sdk
find . \( -name '*.h' -o -name '*.hpp' \) | cpio -pdm ${{ github.workspace }}/ue-sdk/Source/ThirdParty/sdk/Include
- name: Commit changes
run: |
cd ${{ github.workspace }}/ue-sdk

git add .
git commit -m "build(library): add new PubNub static library"