Skip to content

Replace the word toolchain with SDK in more places #90

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Apr 8, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion downloads.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,4 +16,4 @@ Download the latest update for the PSP SDK here. If you don't have it setup yet,
- [Debian](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-debian-latest.tar.gz)
- [Docker](https://hub.docker.com/r/pspdev/pspdev)

Alternatively, development builds are available [here](https://github.com/pspdev/pspdev/releases/tag/latest). Only get these if you cannot wait a couple of weeks for a specific new feature or you are working on improving the toolchain itself.
Alternatively, development builds are available [here](https://github.com/pspdev/pspdev/releases/tag/latest). Only get these if you cannot wait a couple of weeks for a specific new feature or you are working on improving the SDK itself.
4 changes: 2 additions & 2 deletions index.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ nav_order: 1
# The PSP SDK for Homebrew
{: .fs-6 .fw-700 .text-center }

An open source SDK for PlayStation Portable (PSP) development. It allows you to make apps and games for both custom and official firmwares. **This is a community project made by enthusiasts, it is in no way affiliated with Sony**.
PSPDEV is an open source software development kit (SDK) for PlayStation Portable (PSP) development. It allows you to make apps and games for both custom and official firmwares. **This is a community project made by enthusiasts, it is in no way affiliated with Sony**.
{: .fs-5 .text-center }

# Getting started
Expand Down Expand Up @@ -42,7 +42,7 @@ If you have ideas, suggestions or questions, please don't hesitate to use our [G
If you need help or would like to contribute, don't hesitate to join us on [Discord](https://discord.gg/bePrj9W) or open an issue on [GitHub](https://github.com/pspdev/pspdev/issues). See you there!
{: .fs-5 }

# Made with PSPDEV
# Made with the PSPDEV SDK
{: .fs-6 .fw-700 }

[![nzportable screenshot](images/nzp.png)](https://github.com/nzp-team/nzportable)
Expand Down
6 changes: 3 additions & 3 deletions installation/debian.md
Original file line number Diff line number Diff line change
Expand Up @@ -20,14 +20,14 @@ sudo apt-get update
sudo apt-get install build-essential cmake pkgconf libreadline8 libusb-0.1 libgpgme11 libarchive-tools fakeroot
```

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Installing the PSP SDK itself can be done with the following steps:

1. Download [the latest version of the toolchain here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-debian-latest.tar.gz).
1. Download [the latest version of the SDK here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-debian-latest.tar.gz).
2. Extract the downloaded archive into your home directory, resulting in `/home/YOURUSERNAME/pspdev` being created.
3. To make the toolchain usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
3. To make the SDK usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
```shell
nano ~/.bashrc
```
Expand Down
2 changes: 1 addition & 1 deletion installation/docker.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ Docker can be used on almost every platform and offers and easy way to use the P

To use it, install Docker itself using the instructions [here](https://docs.docker.com/engine/install/).

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Once docker is installed, the PSPDEV image can be downloaded using the following command from a terminal:
Expand Down
6 changes: 3 additions & 3 deletions installation/fedora.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,14 +16,14 @@ The PSP SDK requires a couple of dependencies to be installed before use. To ins
sudo dnf -y install @development-tools cmake bsdtar libusb-compat-0.1 gpgme fakeroot xz nano
```

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Installing the PSP SDK itself can be done with the following steps:

1. Download [the latest version of the toolchain here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-fedora-latest.tar.gz).
1. Download [the latest version of the SDK here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-fedora-latest.tar.gz).
2. Extract the downloaded archive into your home directory, resulting in `/home/YOURUSERNAME/pspdev` being created.
3. To make the toolchain usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
3. To make the SDK usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
```shell
nano ~/.bashrc
```
Expand Down
6 changes: 3 additions & 3 deletions installation/macos.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,16 +18,16 @@ Once brew is installed, run the following command from a terminal to install the
brew install cmake pkgconf gnu-sed bash openssl libtool libmpc libarchive gettext texinfo bison flex isl gsl gmp mpfr
```

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Installing the PSP SDK itself can be done with the following steps:

1. Download the latest version of the toolchain for your system here:
1. Download the latest version of the SDK for your system here:
- [arm64](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-macos-latest-arm64.tar.gz) for M1 or newer CPUs.
- [x86_64](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-macos-13-x86_64.tar.gz) for Intel CPUs.
2. Extract the downloaded archive into your home directory, resulting in `/home/YOURUSERNAME/pspdev` being created.
3. To make the toolchain usable, some environment variables need to be set. The first step in doing so it to open the `~/.zprofile` file with the `pico` text editor using the following command from a terminal:
3. To make the SDK usable, some environment variables need to be set. The first step in doing so it to open the `~/.zprofile` file with the `pico` text editor using the following command from a terminal:
```shell
pico ~/.zprofile
```
Expand Down
6 changes: 3 additions & 3 deletions installation/ubuntu.md
Original file line number Diff line number Diff line change
Expand Up @@ -20,14 +20,14 @@ sudo apt-get update
sudo apt-get install build-essential cmake pkgconf libreadline8 libusb-0.1 libgpgme11 libarchive-tools fakeroot
```

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Installing the PSP SDK itself can be done with the following steps:

1. Download [the latest version of the toolchain here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-ubuntu-latest-x86_64.tar.gz).
1. Download [the latest version of the SDK here](https://github.com/pspdev/pspdev/releases/latest/download/pspdev-ubuntu-latest-x86_64.tar.gz).
2. Extract the downloaded archive into your home directory, resulting in `/home/YOURUSERNAME/pspdev` being created.
3. To make the toolchain usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
3. To make the SDK usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from a terminal:
```shell
nano ~/.bashrc
```
Expand Down
6 changes: 3 additions & 3 deletions installation/windows.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,20 +41,20 @@ sudo apt-get update
sudo apt-get install build-essential cmake pkgconf libreadline8 libusb-0.1 libgpgme11 libarchive-tools fakeroot wget
```

## Toolchain
## PSP SDK
{: .fs-6 .fw-700 }

Installing the PSP SDK itself can be done with the following steps:

1. In a fresh WSL Session download the Toolchain Archive using the following command:
1. In a fresh WSL Session download the SDK using the following command:
```shell
wget https://github.com/pspdev/pspdev/releases/latest/download/pspdev-ubuntu-latest-x86_64.tar.gz
```
2. Extract the archive using:
```shell
tar -xvf pspdev-ubuntu-latest-x86_64.tar.gz
```
3. To make the toolchain usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from an Ubuntu terminal:
3. To make the SDK usable, some environment variables need to be set. The first step in doing so it to open the `~/.bashrc` file with the `nano` text editor using the following command from an Ubuntu terminal:
```shell
nano ~/.bashrc
```
Expand Down