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Lua: Cleanup TArray return values
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praydog committed Jun 28, 2024
1 parent 238ef07 commit 0aa8575
Showing 1 changed file with 40 additions and 1 deletion.
41 changes: 40 additions & 1 deletion lua-api/lib/src/ScriptUtility.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -459,6 +459,7 @@ sol::object call_function(sol::this_state s, uevr::API::UObject* self, uevr::API

uevr::API::FProperty* return_prop{nullptr};
bool ret_is_bool{false};
bool ret_is_array{false};

//std::vector<uint8_t> dynamic_data{};
std::vector<std::wstring> dynamic_strings{};
Expand Down Expand Up @@ -487,6 +488,8 @@ sol::object call_function(sol::this_state s, uevr::API::UObject* self, uevr::API

if (arg_c_name == L"BoolProperty") {
ret_is_bool = true;
} else if (arg_c_name == L"ArrayProperty") {
ret_is_array = true;
}

continue;
Expand Down Expand Up @@ -530,7 +533,43 @@ sol::object call_function(sol::this_state s, uevr::API::UObject* self, uevr::API
return sol::make_object(s, ((uevr::API::FBoolProperty*)return_prop)->get_value_from_object(params.data()));
}

return prop_to_object(s, params.data(), return_prop, true);
auto result = prop_to_object(s, params.data(), return_prop, true);

if (ret_is_array) {
const auto inner_prop = ((uevr::API::FArrayProperty*)return_prop)->get_inner();

if (inner_prop == nullptr) {
return result;
}

const auto inner_c = inner_prop->get_class();

if (inner_c == nullptr) {
return result;
}

const auto inner_name_hash = ::utility::hash(inner_c->get_fname()->to_string());

switch (inner_name_hash) {
case L"ObjectProperty"_fnv:
{
//printf("ArrayProperty<ObjectProperty> cleanup\n");
auto& arr = *(uevr::API::TArray<uevr::API::UObject*>*)&params[return_prop->get_offset()];
arr.~TArray();
break;
}
default:
{
//printf("ArrayProperty cleanup\n");
// This will not work correctly on non-trivial types, but... we'll deal with that later
auto& arr = *(uevr::API::TArray<void*>*)&params[return_prop->get_offset()];
arr.~TArray();
break;
}
}
}

return result;
}

return sol::make_object(s, sol::lua_nil);
Expand Down

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