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Tic-Tac-Toe-Game

TECHNICAL DOCUMENTS RELATED TO PROJECT ARE ADDED AS A PDF FILE.

Click here to play game - PLAY TIC-TAC TOE

This project was done under Engage'2020 conducted by Microsoft. Built an unbeatable AI Tic Tac Toe game using minimax algorithm. We optimized the algorithm using alpha-beta pruning. Alpha-beta pruning belongs to the branch and bound category.

  • By using this we were able to reduce the time complexity as some branches of the tree can be eliminated using alpha beta pruning.
  • Appropriate heuristics values were chosen for the code.
  • Game has various levels given in the form of depths.
  • Used functional paradigm for the code
  • Two human player feature was also added.

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