Releases
v6.1.0
react-three/xr v6.1.0
Features
Anchor Support : Added anchor functionality to attach 3D object positioning onto the real world
Emulator : Integrated emulator via IWER (runs on localhost
or everywhere else when pressing windows/command + alt/option + E
Hit Testing : Now supporting a simple API for Hit Testing
DOM Overlay : Integrated DOM overlay, enabling HTML content to be layered over the XR scene.
Fixes
Pointer Event Order : Corrected the inheritance of pointerEventsOrder
to ensure events propagate as expected.
Object Events Forwarding : Fixed issues with inverted object event forwarding, ensuring correct interaction handling.
Origin Scale & MinDistance : Resolved inaccuracies with origin scaling and minimum distance calculations.
XR Screen Input : Addressed issues related to XR screen input, improving interaction consistency.
Teleport Pointer : Disabled teleport pointer by default, preventing unintended navigation in scenes.
VR Sessions : Fixed a bug related to VR sessions in unbounded environments, ensuring proper session management.
Documentation
New Tutorials : Adde tutorials on handling anchors, DOM overlays, performing hit tests, and configuring and using the xr store.
Examples Update : Expanded example documentation for handheld AR, hit testing, and anchor usage.
Pitfalls & FAQ : Updated the pitfalls and frequently asked questions sections to address common issues and improve developer support.
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