Fix server crash and ensure client compatibility #2
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Enable server-client cross-compatibility and fix Linux build issues to produce a stable server jar.
The previous build setup relied on remote Gradle scripts that contained Windows-specific paths and publishing configurations, preventing successful builds on Linux/CI environments. This PR modifies the build to use local dependency resolution and removes problematic remote includes. Additionally, a Forge
DisplayTestextension point is registered to allow existing clients to connect to the server even if their mod version is slightly different, ensuring backward compatibility for the crash-fixed server.