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willeastcott authored Jan 24, 2023
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# PlayCanvas Editor

The PlayCanvas Editor is a visual editing environment for building WebGL/WebGPU/WebXR apps. It is built on the following open source libraries:
The PlayCanvas Editor is a visual editing environment for building WebGL/WebGPU/WebXR apps. It can be accessed at https://playcanvas.com.

* [PlayCanvas Engine](https://github.com/playcanvas/engine).
* [Observer](https://github.com/playcanvas/playcanvas-observer).
* [PCUI](https://github.com/playcanvas/pcui).
* [PCUI-Graph](https://github.com/playcanvas/pcui-graph).
* [Editor API](https://github.com/playcanvas/editor-api).
![Editor](images/editor.png)

The Editor can be accessed at https://playcanvas.com.
## Open Source

![Editor](images/editor.png)
The Editor is built on the following open source libraries:

| Library | Details |
| ------------------------------------------------------------- | ------------------------------------------- |
| [PlayCanvas Engine](https://github.com/playcanvas/engine) | Powers the Editor's 3D View and Launch Page |
| [Observer](https://github.com/playcanvas/playcanvas-observer) | Data binding and history |
| [PCUI](https://github.com/playcanvas/pcui) | Front-end component library |
| [PCUI-Graph](https://github.com/playcanvas/pcui-graph) | PCUI plugin for rendering node-based graphs |
| [Editor API](https://github.com/playcanvas/editor-api) | Public API for Editor automation |

## Issues

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