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UI/1st event dungeon add #6247

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Expand Up @@ -204,7 +204,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 77, y: 62}
m_SizeDelta: {x: 80, y: 82}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &516927390261067740
CanvasRenderer:
Expand Down Expand Up @@ -658,7 +658,7 @@ MonoBehaviour:
m_CallState: 2
--- !u!95 &113163494713321940
Animator:
serializedVersion: 4
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
Expand All @@ -675,7 +675,8 @@ Animator:
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2713501483613172124
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -859,7 +860,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 77, y: 62}
m_SizeDelta: {x: 80, y: 82}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8666392120591163074
CanvasRenderer:
Expand Down Expand Up @@ -954,7 +955,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 77, y: 62}
m_SizeDelta: {x: 80, y: 82}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4311703143822457539
CanvasRenderer:
Expand Down
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