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Add some missing files that might use in the future, update gitignore…
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… to ignore more stuff
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plaidpants committed Jan 26, 2022
1 parent 2bba08f commit 284c9dc
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9 changes: 9 additions & 0 deletions .gitignore
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Expand Up @@ -7,6 +7,8 @@ Obj/
obj/
Debug/
Build/
BuildAndroid/
BuildWindows/

# ===================================== #
# Visual Studio / MonoDevelop generated #
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$RECYCLE.BIN/

# ASSET STORE
Assets/XR
Assets/VolumetricLines
Assets/Standard Assets
Assets/SampleScenes
Assets/Oculus
Assets/Mirror
Assets/3Skyboxes
Assets/Lens Flares
Assets/Octahedron Sphere
Assets/Models/Working~
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2 changes: 1 addition & 1 deletion Assets/RockSphere.cs
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Expand Up @@ -32,7 +32,7 @@ void Start()
//Vector3 pos = Random.onUnitSphere * radius;
Quaternion rot = Quaternion.FromToRotation(Vector3.forward, pos);

// create the rock at that location
// move the rock at that location
//rock = Instantiate(rockPrefab, pos, rot) as GameObject;
rock = transform.Find("Rock.old").gameObject;
rock.transform.position = pos;
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99 changes: 99 additions & 0 deletions Assets/alien.blend.meta

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