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# Version 3.80.1 - Nino - 27 February 2024 | ||
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# Bug Fixes | ||
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* Fix `RenderTexture` crashing in the presence of a light. | ||
* Fix failure to restore compressed textures after WebGL context loss. | ||
* Fix a single WebGL error, with no visual side-effects, from occurring while calling `Shader.setRenderToTexture()` after the game has started running. Actually, the root cause was leaving new WebGL textures bound after creation. |
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{ | ||
"name": "phaser", | ||
"version": "3.90.0-beta.1", | ||
"version": "3.80.1", | ||
"release": "Itsuki", | ||
"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.", | ||
"author": "Richard Davey <[email protected]> (https://www.phaser.io)", | ||
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