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2 changes: 1 addition & 1 deletion README.rst
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ This book began in Python as the paper book, *Problem Solving with Algorithms an

The interactive version was then translated to C++ by Jan Pearce and a team of excellent Berea College students in the summer of 2018. This translation became this interactive text, and Berea College students and many others have been helping to improve this text ever since.

Special acknowledgement is due to `Jesse Walker-Schadler <https://www.linkedin.com/in/jwwschadler/>`_ who while just a student in the Berea College Data Structures course had a vision of making graphics in C++ as easy as they are in Python both in terms of both syntax and installations. Over the course of two summers, he realized this vision with the creation in `the open source CTurtle library <https://github.com/walkerje/C-Turtle>`_ which provides all of the C++ interactive graphics in this textbook.
Special acknowledgement is due to `Jesse Walker-Schadler <https://www.linkedin.com/in/jesswwalker/>`_ who while just a student in the Berea College Data Structures course had a vision of making graphics in C++ as easy as they are in Python both in terms of both syntax and installations. Over the course of two summers, he realized this vision with the creation in `the open source CTurtle library <https://github.com/walkerje/C-Turtle>`_ which provides all of the C++ interactive graphics in this textbook.

How to use this book
====================
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1 change: 1 addition & 0 deletions pretext/cppds2.ptx
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Expand Up @@ -4,6 +4,7 @@
<book xml:id="cppds2" permid="cppds2">
<title>Problem Solving with Algorithms and Data Structures using C++</title>
<subtitle>The PreTeXt Interactive Edition</subtitle>
<xi:include href="./meta_frontmatter.ptx"/>
<xi:include href="./Introduction/toctree.ptx"/>
<xi:include href="./AlgorithmAnalysis/toctree.ptx"/>
<xi:include href="./LinearBasic/toctree.ptx"/>
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74 changes: 74 additions & 0 deletions pretext/meta_frontmatter.ptx
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<?xml version="1.0" encoding="UTF-8"?>
<!-- This frontmatter division contains all content before the -->
<!-- first chapter. -->
<frontmatter xmlns:xi="http://www.w3.org/2001/XInclude" xml:id="meta_frontmatter">

<bibinfo>
<author>
<personname>Dr. Jan Pearce</personname>
<department>Computer Science</department>
<institution>Berea College</institution>
</author>
<date><today/></date>
<copyright>
<!-- In addition to specifying the copyright holder, you should -->
<!-- include a license, such as the cc-by-sa license shown below -->
<!-- so people reading your book know how they can use it. -->
<year>2022<ndash/>2023</year>
<holder>Dr. Jan Pearce</holder>
<!-- <minilicense><image source="../images/by-sa.png" /></minilicense> -->
<shortlicense>
<image source="cc-image.png" width="25%">
<description>CC BY-SA 4.0</description>
</image>
<p>
</p>
<!-- <image source="../images/by-sa.png" width="15%"/> -->
This work is licensed under the open source Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit
<url
href="https://creativecommons.org/licenses/by-sa/4.0/legalcode"
visual="creativecommons.org/licenses/by-sa/4.0/legalcode">
CC BY-SA 4.0
</url>
For a human readable summary see <url href="https://creativecommons.org/licenses/by-sa/4.0/" visual="creativecommons.org/licenses/by-sa/4.0/">CC-BY-SA 4.0 Summary</url>.
</shortlicense>
</copyright>
</bibinfo>

<titlepage>
<titlepage-items/>
</titlepage>

<colophon>
<title>Open Source Licensing</title>
<colophon-items/>
</colophon>
<!-- <website>
<name><c>my-website.org</c></name>
<address>http://pretextbook.org</address>
</website> -->

<acknowledgement>
<p>
Special acknowledgement is due to <url href="https://www.linkedin.com/in/jesswwalker/" visual="https://www.linkedin.com/in/jesswwalker/">Jesse Walker-Schadler</url> who while just a student in the Berea College Data Structures course had a vision of making graphics in C++ as easy as they are in Python both in terms of both syntax and installations. Over the course of two summers, he realized this vision with the creation in <url href="https://github.com/walkerje/C-Turtle" visual="https://github.com/walkerje/C-Turtle">the open source CTurtle library</url> which provides all of the C++ interactive graphics in this textbook.
</p>
</acknowledgement>

<!-- You should be a little careful about what you put here -->
<!-- Avoid elements that should have a number, for example -->
<!-- Note: You can have more than one preface. -->

<preface xml:id="meta_frontmatter-preface">
<title>Preface</title>

<paragraphs xml:id="book_purposes">
<p>
This short ebook is intended to make it easy for anyone with at least some background in Python to transition to programming in C++.
</p>
<p>
Portions of this book began as Java for Python Programmers by Brad Miller. These sections were translated to C++ by Jan Pearce and a team of excellent Berea College students in 2018 and early 2019. Other portions of this book began as web pages written by Jan Pearce as support for a Berea College C++ programming class. Still other sections were newly written by Jan Pearce for this ebook.
</p>
</paragraphs>

</preface>
</frontmatter>