FaSTTUBe Formula Student Driverless Path Planning Algorithm
With color information | Without color information |
---|---|
Autocross FSG 2019 | |
Skidpad | |
Note
You can find an interactive demo of the algorithm here.
- Added
Acceleration
relocalization and stable acceleration path calculation. - Added caching mechanism for the sorting step (about 20% performance improvement).
Important
The caching step slightly changes the logic of the algorithm and has not been thoroughly tested. By default, the caching is disabled. To enable it, set the experimental_performance_improvements
parameter of the PathPlanner
class to True
.
Added a property to the PathPlanner class that gives information about the relocalization process. The property is called relocalization_info
and is a dataclass called RelocalizationInformation
. It contains the following fields:
translation
- A 2d array with the translation of the relocalizationrotation
- A float with the rotation of the relocalization
If the relocalization process has not been run, or is not relevant (currently only Skidpad has relocalization), the property will return None
.
The internal Skidpad frame has its origin at the center of the Skidpad, with the x-axis pointing towards the exit of the Skidpad and the y-axis pointing to the left-hand loop.
Further improvements were added in December 2023. The main focus was to make the Skidpad mission more robust. The algorithm now uses a different approach for the Skidpad mission, which is much simpler and does not rely on the color of the cones at all.
The logic that runs during the Skidpad mission is stateful, so if you want to use it, you will have to review the usage of the relevant classes including PathPlanner
. More specifically, while in the past one could create a new instance of the PathPlanner
class, for each computation, with minimal performance penalties, now this will cause the Skidpad path calculation to fail. It is recommended to create a new instance of the PathPlanner
class when the vehicle enters AS-READY
state and the SLAM pose has stabilized.
This version also adds scikit-learn
as a dependency, which is used for the Skidpad mission. You may use the summer-23
tag if you want to use the version of the algorithm that does not require scikit-learn
and does not have the Skidpad improvements.
In March 2023, a further development of this algorithm was published. The new version has two main improvements:
- The algorithm can now work without color. It can use cones for which the color is known and cones for which the color is unknown at the same time.
- Performance improvements. The algorithm is faster, with the main focus of improvement being the cone sorting step.
This repository contains the path planning algorithm developed by FaSTTUBe for the 2021/22 and 2022/23 Formula Student seasons.
The intention of this repository is to provide teams entering the driverless category with a path planning algorithm, so that they can get up and running as fast as possible. Teams are encouraged to use this repository as a basis and adapt it to their own pipeline, as well as make changes that will improve the algorithm's performance. If your team decides to use this repository, feel free to inform us. We would be happy to hear about your experience.
The algorithm differs from other common path planning approaches in that it can very robustly handle one side of the track not being visible, for example the inside of a corner. This is a common problem in the driverless category, especially for teams with less sophisticated detection pipelines.
Parts that are specific to the FaSTTUBe pipeline have been removed. The algorithm is now a standalone library that can be used in any pipeline. It is a Python package that can be installed using pip.
The algorithm requires the following inputs:
- The car's current position and orientation in the slam map
- The position of the (optionally colored) cones in the slam map
The algorithm outputs:
- Samples of a parameterized b-spline with the x,y and curvature of the samples
The algorithm is completely stateless. Every time it is called no previous results are used. The only aspect that can be used again is the path that was previously generated. It is only used if the path calculation has failed.
The parts of the pipeline are also available as individual classes, so if you only want to use parts of it you can do so.
The codebase is written entirely in Python and makes heavy use of NumPy, SciPy, and Numba.
The algorithm has demonstrated its success as part of the FaSTTUBe pipeline, contributing to a 2nd place finish in Trackdrive at FS Czech 2023.
The package can be installed using pip:
pip install "fsd-path-planning[demo] @ git+https://[email protected]/papalotis/ft-fsd-path-planning.git"
This will also install the dependencies needed to run the demo (cli, matplotlib, streamlit, etc.). If you don't want to install the demo dependencies, you can install the package without the demo
extra:
pip install "fsd-path-planning @ git+https://[email protected]/papalotis/ft-fsd-path-planning.git"
You can also clone the repository and install the package locally:
git clone https://github.com/papalotis/ft-fsd-path-planning.git
cd ft-fsd-path-planning
pip install -e .[demo]
You can again skip the [demo]
extra if you don't want to install the demo dependencies.
The algorithm (with default parameters) is fast enough to run in real-time on a Jetson Xavier AGX 16GB on MAXN power mode. On that platform, the algorithm takes on average around 10ms from start to finish. You can run the demo to get an idea of the performance on your hardware.
Note that the first time that you run the algorithm, it will take around 30-60 seconds to compile all the Numba functions. Run the demo a second time to get a real indicator on performance.
Run the following command to run the demo on your machine:
python -m fsd_path_planning.demo
from fsd_path_planning import PathPlanner, MissionTypes, ConeTypes
path_planner = PathPlanner(MissionTypes.trackdrive)
# you have to load/get the data, this is just an example
global_cones, car_position, car_direction = load_data()
# global_cones is a sequence that contains 5 numpy arrays with shape (N, 2),
# where N is the number of cones of that type
# ConeTypes is an enum that contains the following values:
# ConeTypes.UNKNOWN which maps to index 0
# ConeTypes.RIGHT/ConeTypes.YELLOW which maps to index 1
# ConeTypes.LEFT/ConeTypes.BLUE which maps to index 2
# ConeTypes.START_FINISH_AREA/ConeTypes.ORANGE_SMALL which maps to index 3
# ConeTypes.START_FINISH_LINE/ConeTypes.ORANGE_BIG which maps to index 4
# car_position is a 2D numpy array with shape (2,)
# car_direction is a 2D numpy array with shape (2,) representing the car's direction vector
# car_direction can also be a float representing the car's direction in radians
path = path_planner.calculate_path_in_global_frame(global_cones, car_position, car_direction)
# path is a Mx4 numpy array, where M is the number of points in the path
# the columns represent the spline parameter (distance along path), x, y and path curvature
Take a look at this notebook for a more detailed example: simple_application.ipynb
Tip
There is no resetting functionality in the classes. If you want to reset the path planner, you can simply create a new instance of the class.
It is recommended to create a new instance of the relevant classes when the vehicle enters AS-READY
state.
Alternate versions of the algorithm are available as git tags:
color-dependent
- The algorithm needs color information to work. This version was used in the 2021/22 season.summer-23
- The algorithm can work without color information. This version was used in the 2022/23 season.