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Update cDLAA.fx
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papadanku authored Sep 6, 2024
1 parent 1ec55ec commit a4a5709
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions shaders/cDLAA.fx
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ float4 PS_Prefilter(CShade_VS2PS_Quad Input) : SV_TARGET0
return float4(Center, EdgesLuma);
}

float4 PS_AntiAliasing(CShade_VS2PS_Quad Input) : SV_TARGET0
float4 PS_DLAA(CShade_VS2PS_Quad Input) : SV_TARGET0
{
float2 Delta = fwidth(Input.Tex0);

Expand Down Expand Up @@ -210,11 +210,11 @@ technique CShade_DLAA < ui_tooltip = "Directionally Localized Anti-Aliasing (DLA
RenderTarget0 = TempTex0_RGBA8;
}

pass AntiAliasing
pass DLAA
{
CBLEND_CREATE_STATES()

VertexShader = CShade_VS_Quad;
PixelShader = PS_AntiAliasing;
PixelShader = PS_DLAA;
}
}

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