Skip to content

Commit

Permalink
Update cQuantize.fx
Browse files Browse the repository at this point in the history
  • Loading branch information
papadanku committed Nov 1, 2024
1 parent 84f7740 commit 37fe516
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions shaders/cQuantize.fx
Original file line number Diff line number Diff line change
Expand Up @@ -46,20 +46,20 @@ float4 PS_Color(CShade_VS2PS_Quad Input) : SV_TARGET0
{
float2 ColorMapTex = Input.Tex0;
float2 HashTex = Input.HPos.xy;
float2 Grid = floor(Input.Tex0 * _Resolution);
float4 ColorMap = 0.0;

if (_Pixelate)
{
float2 Grid = floor(Input.Tex0 * _Resolution);
float2 ColorMapTex = Grid / _Resolution;
float2 HashTex = Grid;
ColorMap = tex2D(CShade_SampleGammaTex, ColorMapTex);
HashTex = Grid;
ColorMap = tex2D(CShade_SampleGammaTex, Grid / _Resolution);
}
else
{
ColorMap = tex2D(CShade_SampleGammaTex, Input.Tex0);
}


float3 Dither = 0.0;

switch (_DitherMethod)
Expand Down

0 comments on commit 37fe516

Please sign in to comment.