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@gy-mate gy-mate commented Jan 10, 2025

  • Update last tested Xcode version to 16.2. Thanks a lot for your help with the compilation process, @vshcherb! :)
  • Update the external folder name to externals.
  • Restructure the Error–Solution section in Step 8.
  • Add short description for the Kotlin Native Xcode Plugin.
  • Improve grammar, formatting and phrasing.

@vshcherb
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Please specify in comment to PR where are formatting changes , text changes and where are important changes

- Update last tested Xcode version to `16.2`.
- Update the `external` folder name to `externals`.
- Restructure the Error–Solution section in Step 8.
- Add short description for the Kotlin Native Xcode Plugin.
- Improve grammar, formatting and phrasing.
This will allow copying them with a single click.
It's better not to change a long-standing reference.
```

Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
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  • Fix grammar
  • Formatting and wording changes


Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
2. Install Xcode from the App Store (the last tested version is `16.2`)
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Update last tested Xcode version to 16.2.

Comment on lines +9 to +14
3. Install Command Line Tools for Xcode:

```
$ xcode-select --install
```
Or—in case of an error—try to download and install it from Apple's website: <https://developer.apple.com/download/all/?q=xcode>
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Formatting and wording changes

Comment on lines -15 to +24
4. Log in into Xcode account (optional)
In case if you don't have Apple Developer account. Open Xcode and go to preferences (via top menu)
```
Preferences -> Accounts
```
Press `+` button. You can log in with your AppleID (login and password from your iOS/macOS devices). Follow Xcode instructions.
For OsmAnd team members: send your AppleID login, so you will be added to to developers list. When you'll get email with invite message activate it.
Close Xcode.

5. Install command-line tools- cmake, svn, cocoapods
```
$ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
$ brew install svn
$ brew install cmake # tested on 3.25.2, 3.19, 3.11
# for intel
$ sudo gem install cocoapods
# for m1
$ brew install cocoapods
```
6. Download and instal Java jdk 17
```
# for intel
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg
# for m1
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg
```

7. Create new text file. Or update if it exist.
```
$ mkdir ~/.gradle
$ nano ~/.gradle/gradle.properties
```

Paste this content into it. Save file and restart computer.

```
## Project-wide Gradle settings.
#
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
#
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxMetaspaceSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx4096m -XX:MaxMetaspaceSize=2048m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
#
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
org.gradle.parallel=true
org.gradle.caching=true
#Fri Apr 08 18:47:31 EEST 2016
# android.useDeprecatedNdk=true
```

8. Run `prepare.sh` to compile Qt library and download external dependencies
```
$ cd ios
$ ./prepare.sh
```

Error: `Xcode not set up properly. You may need to confirm the license...`.
Solution: switch XcodeCommandLineTools to Xcode app, confirm the license and switch it back.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -license accept
$ sudo xcode-select --switch /Library/Developer/CommandLineTools
```

Solution 2: check if xcrun is available: ``` /usr/bin/xcrun -find xcrun ```. If you've got: ``` xcrun: error: unable to find utility "xcrun", not a developer tool or in PATH ```. Then open Xcode > Preferences > Locations and in field "Command Line Tools" select your command line tools "Xcode XX.X" And run `$ ./prepare.sh` again.

Solution 3: Error: `CMake Error ... iphoneos is not an iOS SDK`.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
```

Solution 4: If you've got error like this: ``` CMake Error at CMakeLists.txt:1 (cmake_minimum_required): CMake 3.21.2 or higher is required. You are running version 3.11.2 ```. Then download dmg installer from CMake web site and perfom manual instalation. And run `$ ./prepare.sh` again.
```
https://cmake.org/download/
```

Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
2. Install Xcode from the App Store (the last tested version is `16.2`)
3. Install Command Line Tools for Xcode:

```
$ xcode-select --install
```
Or—in case of an error—try to download and install it from Apple's website: <https://developer.apple.com/download/all/?q=xcode>
4. Log in to Xcode account (optional)
In case you don't have an Apple Developer account.
1. Open Xcode and go to _Preferences_ → _Accounts_ (via the top menu)
2. Press the `+` button. You can log in with your Apple ID (login and password from your iOS/macOS devices). Follow Xcode instructions.
3. _For OsmAnd team members:_ send your Apple ID login, so you will be added to the list of developers. You'll get email with an invite message—activate it.
4. Close Xcode.
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  • Break down instructions to steps
  • Formatting and wording changes

3. _For OsmAnd team members:_ send your Apple ID login, so you will be added to the list of developers. You'll get email with an invite message—activate it.
4. Close Xcode.
5. Install command-line tools: `cmake`, `svn`, `cocoapods`:
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Formatting changes

Comment on lines -30 to +36
# for intel
$ sudo gem install cocoapods
# for m1
$ brew install cocoapods
```
6. Download and instal Java jdk 17
```
# for intel
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg
# for m1
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg
```

7. Create new text file. Or update if it exist.
```
$ mkdir ~/.gradle
$ nano ~/.gradle/gradle.properties
```

Paste this content into it. Save file and restart computer.

```
## Project-wide Gradle settings.
#
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
#
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxMetaspaceSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx4096m -XX:MaxMetaspaceSize=2048m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
#
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
org.gradle.parallel=true
org.gradle.caching=true
#Fri Apr 08 18:47:31 EEST 2016
# android.useDeprecatedNdk=true
```

8. Run `prepare.sh` to compile Qt library and download external dependencies
```
$ cd ios
$ ./prepare.sh
```

Error: `Xcode not set up properly. You may need to confirm the license...`.
Solution: switch XcodeCommandLineTools to Xcode app, confirm the license and switch it back.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -license accept
$ sudo xcode-select --switch /Library/Developer/CommandLineTools
```

Solution 2: check if xcrun is available: ``` /usr/bin/xcrun -find xcrun ```. If you've got: ``` xcrun: error: unable to find utility "xcrun", not a developer tool or in PATH ```. Then open Xcode > Preferences > Locations and in field "Command Line Tools" select your command line tools "Xcode XX.X" And run `$ ./prepare.sh` again.

Solution 3: Error: `CMake Error ... iphoneos is not an iOS SDK`.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
```

Solution 4: If you've got error like this: ``` CMake Error at CMakeLists.txt:1 (cmake_minimum_required): CMake 3.21.2 or higher is required. You are running version 3.11.2 ```. Then download dmg installer from CMake web site and perfom manual instalation. And run `$ ./prepare.sh` again.
```
https://cmake.org/download/
```

Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
2. Install Xcode from the App Store (the last tested version is `16.2`)
3. Install Command Line Tools for Xcode:

```
$ xcode-select --install
```
Or—in case of an error—try to download and install it from Apple's website: <https://developer.apple.com/download/all/?q=xcode>
4. Log in to Xcode account (optional)
In case you don't have an Apple Developer account.
1. Open Xcode and go to _Preferences_ → _Accounts_ (via the top menu)
2. Press the `+` button. You can log in with your Apple ID (login and password from your iOS/macOS devices). Follow Xcode instructions.
3. _For OsmAnd team members:_ send your Apple ID login, so you will be added to the list of developers. You'll get email with an invite message—activate it.
4. Close Xcode.
5. Install command-line tools: `cmake`, `svn`, `cocoapods`:
```
$ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
$ brew install svn
$ brew install cmake # tested on 3.25.2, 3.19, 3.11
# for Intel
$ sudo gem install cocoapods
# for Apple silicon
$ brew install cocoapods
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Correct chip series' name and capitalization.

Comment on lines -36 to +43
6. Download and instal Java jdk 17
```
# for intel
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg
# for m1
https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg
```

7. Create new text file. Or update if it exist.
```
$ mkdir ~/.gradle
$ nano ~/.gradle/gradle.properties
```

Paste this content into it. Save file and restart computer.

```
## Project-wide Gradle settings.
#
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
#
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxMetaspaceSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx4096m -XX:MaxMetaspaceSize=2048m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
#
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
org.gradle.parallel=true
org.gradle.caching=true
#Fri Apr 08 18:47:31 EEST 2016
# android.useDeprecatedNdk=true
```

8. Run `prepare.sh` to compile Qt library and download external dependencies
```
$ cd ios
$ ./prepare.sh
```

Error: `Xcode not set up properly. You may need to confirm the license...`.
Solution: switch XcodeCommandLineTools to Xcode app, confirm the license and switch it back.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -license accept
$ sudo xcode-select --switch /Library/Developer/CommandLineTools
```

Solution 2: check if xcrun is available: ``` /usr/bin/xcrun -find xcrun ```. If you've got: ``` xcrun: error: unable to find utility "xcrun", not a developer tool or in PATH ```. Then open Xcode > Preferences > Locations and in field "Command Line Tools" select your command line tools "Xcode XX.X" And run `$ ./prepare.sh` again.

Solution 3: Error: `CMake Error ... iphoneos is not an iOS SDK`.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
```

Solution 4: If you've got error like this: ``` CMake Error at CMakeLists.txt:1 (cmake_minimum_required): CMake 3.21.2 or higher is required. You are running version 3.11.2 ```. Then download dmg installer from CMake web site and perfom manual instalation. And run `$ ./prepare.sh` again.
```
https://cmake.org/download/
```

Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
2. Install Xcode from the App Store (the last tested version is `16.2`)
3. Install Command Line Tools for Xcode:

```
$ xcode-select --install
```
Or—in case of an error—try to download and install it from Apple's website: <https://developer.apple.com/download/all/?q=xcode>
4. Log in to Xcode account (optional)
In case you don't have an Apple Developer account.
1. Open Xcode and go to _Preferences_ → _Accounts_ (via the top menu)
2. Press the `+` button. You can log in with your Apple ID (login and password from your iOS/macOS devices). Follow Xcode instructions.
3. _For OsmAnd team members:_ send your Apple ID login, so you will be added to the list of developers. You'll get email with an invite message—activate it.
4. Close Xcode.
5. Install command-line tools: `cmake`, `svn`, `cocoapods`:
```
$ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
$ brew install svn
$ brew install cmake # tested on 3.25.2, 3.19, 3.11
# for Intel
$ sudo gem install cocoapods
# for Apple silicon
$ brew install cocoapods
```
6. Download and install Java JDK 17
- For Intel-based Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg>
- For Apple silicon Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg>
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Format links in fenced code blocks as links.

- For Intel-based Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg>
- For Apple silicon Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg>
7. Create a new text file or update if it exists:
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Formatting change

$ nano ~/.gradle/gradle.properties
```
1. Paste this content into it:
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  • Break down instructions to steps
  • Remove seemingly unnecessary empty lines
  • Formatting changes

Comment on lines +81 to +82
8. Run `prepare.sh` to compile the Qt library and download external dependencies:
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Formatting and wording changes

Comment on lines -86 to +119
Error: `Xcode not set up properly. You may need to confirm the license...`.
Solution: switch XcodeCommandLineTools to Xcode app, confirm the license and switch it back.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -license accept
$ sudo xcode-select --switch /Library/Developer/CommandLineTools
```

Solution 2: check if xcrun is available: ``` /usr/bin/xcrun -find xcrun ```. If you've got: ``` xcrun: error: unable to find utility "xcrun", not a developer tool or in PATH ```. Then open Xcode > Preferences > Locations and in field "Command Line Tools" select your command line tools "Xcode XX.X" And run `$ ./prepare.sh` again.

Solution 3: Error: `CMake Error ... iphoneos is not an iOS SDK`.
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
```

Solution 4: If you've got error like this: ``` CMake Error at CMakeLists.txt:1 (cmake_minimum_required): CMake 3.21.2 or higher is required. You are running version 3.11.2 ```. Then download dmg installer from CMake web site and perfom manual instalation. And run `$ ./prepare.sh` again.
```
https://cmake.org/download/
```

Solution 5: If you've got error like this: ```Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...```. Go to folded ```core/external/qtbase-ios/``` and delete all folders starting with ```upstream```. And run `$ ./prepare.sh` again.
1. Set up the **[development environment](setup-the-dev-environment.md)**
2. Install Xcode from the App Store (the last tested version is `16.2`)
3. Install Command Line Tools for Xcode:

```
$ xcode-select --install
```
Or—in case of an error—try to download and install it from Apple's website: <https://developer.apple.com/download/all/?q=xcode>
4. Log in to Xcode account (optional)
In case you don't have an Apple Developer account.
1. Open Xcode and go to _Preferences_ → _Accounts_ (via the top menu)
2. Press the `+` button. You can log in with your Apple ID (login and password from your iOS/macOS devices). Follow Xcode instructions.
3. _For OsmAnd team members:_ send your Apple ID login, so you will be added to the list of developers. You'll get email with an invite message—activate it.
4. Close Xcode.
5. Install command-line tools: `cmake`, `svn`, `cocoapods`:
```
$ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
$ brew install svn
$ brew install cmake # tested on 3.25.2, 3.19, 3.11
# for Intel
$ sudo gem install cocoapods
# for Apple silicon
$ brew install cocoapods
```
6. Download and install Java JDK 17
- For Intel-based Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-x64_bin.dmg>
- For Apple silicon Macs: <https://download.oracle.com/java/17/archive/jdk-17.0.11_macos-aarch64_bin.dmg>
7. Create a new text file or update if it exists:
```
$ mkdir ~/.gradle
$ nano ~/.gradle/gradle.properties
```
1. Paste this content into it:
```
## Project-wide Gradle settings.
#
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
#
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxMetaspaceSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx4096m -XX:MaxMetaspaceSize=2048m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
org.gradle.parallel=true
org.gradle.caching=true
#Fri Apr 08 18:47:31 EEST 2016
# android.useDeprecatedNdk=true
```
2. Save the file
3. Restart your computer
8. Run `prepare.sh` to compile the Qt library and download external dependencies:
```
$ cd ios
$ ./prepare.sh
```
1. **Error:** `Xcode not set up properly. You may need to confirm the license...`
**Solution 1:** switch _Command Line Tools for Xcode_ to the Xcode app, confirm the license and switch it back:
```
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -license accept
$ sudo xcode-select --switch /Library/Developer/CommandLineTools
```
**Solution 2:** check if `xcrun` is available:
```
/usr/bin/xcrun -find xcrun
```
If you've got `xcrun: error: unable to find utility "xcrun", not a developer tool or in PATH`: open _Xcode → Preferences → Locations_ and in field _Command Line Tools_ select your command line tools _Xcode XX.X_ and run `./prepare.sh` again.
2. **Error:** `CMake Error ... iphoneos is not an iOS SDK`
**Solution:** Run:
```
sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
```
3. **Error:** `CMake Error at CMakeLists.txt:1 (cmake_minimum_required): CMake 3.21.2 or higher is required. You are running version 3.11.2`
**Solution:** Download the `.dmg` installer from the CMake website and perfom a manual installation: <https://cmake.org/download/>. Then run `./prepare.sh` again.
4. **Error:** `Failed to configure 'qtbase-ios' for 'ios.simulator.clang.static', aborting...`
**Solution:** Go to folder `core/externals/qtbase-ios` and delete all folders starting with `upstream`. Then run `./prepare.sh` again.
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  • Logically restructure & reformat errors and solutions
  • Update external folder name to externals
  • Format link in fenced code blocks as link
  • Further improve formatting

Comment on lines +123 to +128
10. First build
1. Set the build target to _OsmAnd Maps_ (near Play/Stop buttons)
2. Select your device or one of iOS simulators as the target device. Don't use the default _Any iOS Device (arm64)_!
3. Build the project (Play button)
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Comment on lines +129 to +143
11. In case of build errors: clean temp files
- Select _Product_ → _Clean Build Folder..._ in Xcode
- Close Xcode
- Delete the `baked` and `binaries` folders in the `OsmAnd` directory (if they exist)
- Go to folder `core/externals/qtbase-ios` and delete all folders starting with `upstream`
- Delete the Xcode `DerivedData` folder:
```
rm -rf ~/Library/Developer/Xcode/DerivedData
```
- Check that all repositories are up to date and on correct branches
- Restart your computer (yes, it can help)
- Run `./prepare.sh`
- Open Xcode and try to build the project again
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  • Update external folder name to externals
  • Fix typo
  • Formatting and wording changes

Comment on lines +144 to +151
12. **Error:** `ld: library not found for -lOsmAndCore_static_standalone` on Apple silicon Macs
- Open _Project Navigator_ and click on *OsmAnd_projects*
- Click on *OsmAnd_projects* under the _PROJECT_ section
- Open _Build Settings_ → _All_ → _Architectures_ → _Excluded Architectures_ → _Debug_
- Add a string field of type `Any IOS Simulator SDK` with the value `arm64` (you will need to add it after each `./prepare.sh` run)
- Build the project
- In case of errors, follow all instructions in the previous numbered step and run `./prepare.sh` again
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  • Restructure and clarify steps
  • Correct chip series' name
  • Formatting and wording changes

Comment on lines 153 to +161
13. Kotlin debug addon (optional)
```
$ brew install xcode-kotlin
$ xcode-kotlin install
$ xcode-kotlin sync
```

15. Qt debug addon (optional). If you want to see Qt values in debug mode run this:
```
$ mkdir -p ~/qtlldb
$ git clone https://github.com/gbooker/lldb-qt-formatters ~/qtlldb
$ touch ~/.lldbinit
$ echo "command script import ~/qtlldb/both.py" >> ~/.lldbinit
```
After set this parameters reboot your computer.
Install the Kotlin Native Xcode Plugin for debugging Kotlin code. Run:
```
brew install xcode-kotlin
xcode-kotlin install
xcode-kotlin sync
```
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  • Add step description
  • Remove $ from start of lines to make them easier to copy & paste into e.g. Warp

Comment on lines -136 to +174
15. Qt debug addon (optional). If you want to see Qt values in debug mode run this:
```
$ mkdir -p ~/qtlldb
$ git clone https://github.com/gbooker/lldb-qt-formatters ~/qtlldb
$ touch ~/.lldbinit
$ echo "command script import ~/qtlldb/both.py" >> ~/.lldbinit
```
After set this parameters reboot your computer.
Install the Kotlin Native Xcode Plugin for debugging Kotlin code. Run:
```
brew install xcode-kotlin
xcode-kotlin install
xcode-kotlin sync
```
15. Qt debug addon (optional)
If you want to see Qt values in debug mode, run:
```
mkdir -p ~/qtlldb
git clone https://github.com/gbooker/lldb-qt-formatters ~/qtlldb
touch ~/.lldbinit
echo "command script import ~/qtlldb/both.py" >> ~/.lldbinit
```
Then reboot your computer.
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  • Remove $ from start of lines to make them easier to copy & paste into e.g. Warp
  • Formatting and wording changes

Comment on lines -5 to +8
# How to Setup the Development Environment
# How to Set Up the Development Environment


To setup the development environment, you need to install the [repo utility](https://source.android.com/setup/develop#repo) and use the following [repo manifest](https://github.com/osmandapp/OsmAnd-manifest/blob/master/readonly.xml) or [any other configuration](https://github.com/osmandapp/OsmAnd-manifest).
To set up the development environment, you need to install the [`repo` utility](https://source.android.com/setup/develop#repo) and use the following [`repo` manifest](https://github.com/osmandapp/OsmAnd-manifest/blob/master/readonly.xml) or [any other configuration](https://github.com/osmandapp/OsmAnd-manifest).
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Comment on lines +18 to +60
You can also use just `git` and checkout the following `git` repositories to their correct folder names:
* Folder `android`**[Osmand](https://github.com/osmandapp/Osmand.git)**:
```
git clone https://github.com/osmandapp/Osmand.git android
```
* Folder `ios` – **[OsmAnd-ios](https://github.com/osmandapp/OsmAnd-ios.git)**:
```
git clone https://github.com/osmandapp/OsmAnd-ios.git ios
```
* Folder `resources` – **[OsmAnd-resources](https://github.com/osmandapp/OsmAnd-resources.git)**:
```
git clone https://github.com/osmandapp/OsmAnd-resources.git resources
```
* Folder `core` – **[OsmAnd-core](https://github.com/osmandapp/OsmAnd-core.git)**:
```
git clone https://github.com/osmandapp/OsmAnd-core.git core
```
* Folder `help` – **[osmandapp.github.io](https://github.com/osmandapp/osmandapp.github.io.git)**:
```
git clone https://github.com/osmandapp/osmandapp.github.io.git help
```
* Folder `core-legacy` – **[OsmAnd-core-legacy](https://github.com/osmandapp/OsmAnd-core-legacy.git)**:
```
git clone https://github.com/osmandapp/OsmAnd-core-legacy.git core-legacy
```
* Folder `build` – **[OsmAnd-build](https://github.com/osmandapp/OsmAnd-build.git)**:
```
git clone https://github.com/osmandapp/OsmAnd-build.git build
```
* Folder `tools` – **[OsmAnd-tools](https://github.com/osmandapp/OsmAnd-tools.git)** (servers, map creation):
```
git clone https://github.com/osmandapp/OsmAnd-tools.git tools
```
* Folder `web` – **[web](https://github.com/osmandapp/web.git)** (web-only):
```
git clone https://github.com/osmandapp/web.git web
```
* Folder `misc` – **[OsmAnd-misc](https://github.com/osmandapp/OsmAnd-misc.git)** (standalone utilities):
```
git clone https://github.com/osmandapp/OsmAnd-misc.git misc
```
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```
You might not need all repositories to get `tools`, `android` or `ios` working, just the ones described in the [`repo` configurations'](https://github.com/osmandapp/OsmAnd-manifest) XML files.
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@gy-mate gy-mate Jan 25, 2025

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  • Update reference
  • Formatting and wording changes

@gy-mate gy-mate marked this pull request as ready for review January 25, 2025 19:59
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gy-mate commented Jan 25, 2025

Please specify in comment to PR where are formatting changes , text changes and where are important changes

@vshcherb Done! I hope this is what you meant.

@gy-mate
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gy-mate commented May 31, 2025

@vshcherb Could you please review this PR? Many thanks in advance!

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2 participants