Procedural generated and modifiable terrain!
Table of Contents
https://github.com/oskarkraemer/ProceduralGeneration/releases
createWorld <worldName> - creates World <worldName> in "worlds/" folder and loads it.
loadWorld <worldName> - loads World <worldName> from "worlds/" folder.
tp <x> <y> - teleports Player to <x> <y>.
give <tileID> <amount> - gives Player <amount> <tileID>
exit - exits and saves the game
See the open issues for a list of proposed features (and known issues).
Distributed under the GNU General Public License v3.0 License. See LICENSE
for more information.
Oskar Krämer - [email protected]
Project Link: https://github.com/oskarkraemer/ProceduralGeneration