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Issues list

Miscellaneous 0.12.0 stuff addition oh, so shiny! subtraction huh? where did it go?
#131 opened Nov 14, 2024 by oscbyspro Ultimathnum 0.12.0
Add: Bit at index in DataInt.Body addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#129 opened Nov 12, 2024 by oscbyspro
Add: Fallible.sink(_:performing:) addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#128 opened Nov 12, 2024 by oscbyspro
Adopt typed throws addition oh, so shiny! brrr such code, much wow
#125 opened Nov 8, 2024 by oscbyspro Ultimathnum 0.12.0
Remove: TripleInt subtraction huh? where did it go?
#124 opened Nov 3, 2024 by oscbyspro Ultimathnum 0.12.0
Randomness/next(upTo:) vs next(through:) for UXL brrr such code, much wow maybe to do, or not to do?
#122 opened Oct 28, 2024 by oscbyspro
Add: negative index extension to DataInt addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#121 opened Oct 25, 2024 by oscbyspro
Recoverable random in infinite range addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#120 opened Oct 22, 2024 by oscbyspro
Rework: protocol division requirements addition oh, so shiny! brrr such code, much wow maybe to do, or not to do? subtraction huh? where did it go?
#115 opened Oct 13, 2024 by oscbyspro
Rework: documentation documentation scribbles n' doodles!
#114 opened Oct 13, 2024 by oscbyspro
Add: SystemsInteger.division(unchecked:by:) addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#113 opened Oct 11, 2024 by oscbyspro
Add: T/isPowerOf2 addition oh, so shiny! brrr such code, much wow documentation scribbles n' doodles!
#109 opened Oct 4, 2024 by oscbyspro Ultimathnum 0.12.0
Rework: DataInt addition oh, so shiny! brrr such code, much wow subtraction huh? where did it go?
#104 opened Sep 26, 2024 by oscbyspro
Unified: AnyHashable(some BinaryInteger) addition oh, so shiny! await can't be done yet brrr such code, much wow
#103 opened Sep 25, 2024 by oscbyspro
Rework: StdlibInt as StdlibInt<T> addition oh, so shiny! brrr such code, much wow
#96 opened Sep 21, 2024 by oscbyspro Ultimathnum 0.12.0
Add: BinaryInteger/isMultiple(of:) addition oh, so shiny!
#87 opened Sep 8, 2024 by oscbyspro
Add: BinaryInteger/ilog(_:) addition oh, so shiny! brrr such code, much wow
#77 opened Aug 28, 2024 by oscbyspro
Integer from floating-point description addition oh, so shiny! brrr such code, much wow
#67 opened Aug 10, 2024 by oscbyspro
HalveableInteger and DoubleableInteger addition oh, so shiny! maybe to do, or not to do?
#60 opened Aug 3, 2024 by oscbyspro
Shift<T> ergonomics brrr such code, much wow
#57 opened Aug 2, 2024 by oscbyspro
InfiniInt<T> small-storage optimization brrr such code, much wow maybe to do, or not to do?
#44 opened Jul 12, 2024 by oscbyspro
Appendix bit as pointer tag? brrr such code, much wow maybe to do, or not to do?
#43 opened Jul 11, 2024 by oscbyspro
Add: DataInteger addition oh, so shiny! brrr such code, much wow maybe to do, or not to do?
#39 opened Jul 1, 2024 by oscbyspro
Req. normalized arbitrary integer elements brrr such code, much wow documentation scribbles n' doodles! maybe to do, or not to do?
#26 opened Jun 22, 2024 by oscbyspro
Open to work help please send help :(
#2 opened May 21, 2024 by oscbyspro
ProTip! Exclude everything labeled bug with -label:bug.