XRFeitoria Release v0.6.1
Highlight
- [Unreal] Support exporting camera parameters, vertices, and skeleton per frame by @HaiyiMei in #26
- Add
refine_smpl_x_from_actor_info
for refining transl and rotation for smpl_x params by @HaiyiMei in #26
What's Changed
- Add
deprecated
decorator by @HaiyiMei in #26- use
TYPE_CHECKING
for deprecated import
- use
- [Unreal] Optimize import assets in Unreal Engine by @HaiyiMei in #26
- [Unreal] Support exporting camera parameters, vertices, and skeleton per frame by @HaiyiMei in #26
- Define
Annotator
(C++ class) in Annotator.cpp and Annotator.h - Spawn
Annotator
whenseq.add_to_renderer
byseq._preprocess_before_render
- By
Annotator
, the bug of spawnable actor won't update infos solved -
- To support blender
- Define
- Fix bugs when loading and dumping
smpl
data by @wentww in #26- Updated SMPL joint names and global orientation adjustment
- Add
refine_smpl_x_from_actor_info
for refining transl and rotation for smpl_x params by @HaiyiMei in #26
Full Changelog: v0.6.0...v0.6.1