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XRFeitoria Release v0.6.1

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@HaiyiMei HaiyiMei released this 19 Mar 12:16
· 7 commits to main since this release
5f39031

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  • [Unreal] Support exporting camera parameters, vertices, and skeleton per frame by @HaiyiMei in #26
  • Add refine_smpl_x_from_actor_info for refining transl and rotation for smpl_x params by @HaiyiMei in #26

What's Changed

  • Add deprecated decorator by @HaiyiMei in #26
    • use TYPE_CHECKING for deprecated import
  • [Unreal] Optimize import assets in Unreal Engine by @HaiyiMei in #26
  • [Unreal] Support exporting camera parameters, vertices, and skeleton per frame by @HaiyiMei in #26
    • Define Annotator (C++ class) in Annotator.cpp and Annotator.h
    • Spawn Annotator when seq.add_to_renderer by seq._preprocess_before_render
    • By Annotator, the bug of spawnable actor won't update infos solved
      • To support blender
  • Fix bugs when loading and dumping smpl data by @wentww in #26
    • Updated SMPL joint names and global orientation adjustment
  • Add refine_smpl_x_from_actor_info for refining transl and rotation for smpl_x params by @HaiyiMei in #26

Full Changelog: v0.6.0...v0.6.1