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[Feature] Add importing amass animation (#12)
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Co-authored-by: Maoxie <[email protected]>
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HaiyiMei and maoXyzt authored Oct 20, 2023
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14 changes: 7 additions & 7 deletions README.md
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<br/>

<div align="center">
<img src="https://raw.githubusercontent.com/openxrlab/xrfeitoria/main/resources/xrfeitoria-logo.png" width="600"/>
<a href="https://github.com/openxrlab/xrfeitoria"><img src="https://raw.githubusercontent.com/openxrlab/xrfeitoria/main/resources/xrfeitoria-logo.png" alt="XRFeitoria" width="600"/></a>
</div>

<br/>
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- Support rendering photorealistic images with ground-truth annotations.
- Support multiple engine backends, including [Unreal Engine](https://www.unrealengine.com/) and [Blender](https://www.blender.org/).
- Support assets/camera management, including import, export, and delete.
- Support assets/camera management, including import, place, export, and delete.
- Support a CLI tool to render images from a mesh file.

## Installation
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| Project | Teaser | Engine |
| :---: | :---: | :---: |
| [Synbody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling](https://synbody.github.io/) | <img src="https://synbody.github.io/static/teaser.png"/> | Unreal Engine / Blender |
| [Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction](https://wenjiawang0312.github.io/projects/zolly/) | <img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/zolly.jpg"/> | Blender |
| [SHERF: Generalizable Human NeRF from a Single Image](https://skhu101.github.io/SHERF/) | <img src="https://github.com/skhu101/SHERF/raw/main/img/SHERF_teaser.png"/> | Blender |
| [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://city-super.github.io/matrixcity/) | <img src="https://city-super.github.io/matrixcity/img/teaser.jpg"/> | Unreal Engine |
| [HumanLiff: Layer-wise 3D Human Generation with Diffusion Model](https://skhu101.github.io/HumanLiff/) | <img src="https://skhu101.github.io/HumanLiff/HumanLiff%20-%20Project%20Page_files/SHERF_teaser.png"/> | Blender |
| [Synbody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling](https://synbody.github.io/) | <a href=https://synbody.github.io/><img src="https://synbody.github.io/static/teaser.png"/></a> | Unreal Engine / Blender |
| [Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction](https://wenjiawang0312.github.io/projects/zolly/) | <a href=https://wenjiawang0312.github.io/projects/zolly/><img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/zolly.jpg"/></a> | Blender |
| [SHERF: Generalizable Human NeRF from a Single Image](https://skhu101.github.io/SHERF/) | <a href=https://skhu101.github.io/SHERF/><img src="https://github.com/skhu101/SHERF/raw/main/img/SHERF_teaser.png"/></a> | Blender |
| [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://city-super.github.io/matrixcity/) | <a href=https://city-super.github.io/matrixcity/><img src="https://city-super.github.io/matrixcity/img/teaser.jpg"/></a> | Unreal Engine |
| [HumanLiff: Layer-wise 3D Human Generation with Diffusion Model](https://skhu101.github.io/HumanLiff/) | <a href=https://skhu101.github.io/HumanLiff/><img src="https://skhu101.github.io/HumanLiff/HumanLiff%20-%20Project%20Page_files/SHERF_teaser.png"/></a> | Blender |

## License

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2 changes: 1 addition & 1 deletion docs/en/index.rst
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- ``Python >= 3.8``
- (optional) ``Unreal Engine >= 5.1``
|check_| Windows
- (optional) `Blender >= 3.0`
- (optional) ``Blender >= 3.0``
|check_| Windows

|check_| Linux
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2 changes: 1 addition & 1 deletion pyproject.toml
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[project]
name = "xrfeitoria"
authors = [{ name = "OpenXRLab", email = "[email protected]" }]
description = ""
description = "OpenXRLab Synthetic Data Rendering Toolbox"
readme = "README.md"
requires-python = ">=3.8, <3.11"
license = { text = 'Apache License 2.0' }
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