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Created package.json to include socketio as a dependency of the project.
Updated the "how to use" steps so that it's easier to get started.
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Brendon Muschamp
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Mar 20, 2014
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*.iws | ||
.idea/ | ||
.DS_Store | ||
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/node_modules |
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{ | ||
"name": "RealtimeMultiplayerNodeJs", | ||
"version": "0.2.0", | ||
"description": "RealtimeMultiplayerNodeJS is a framework specifically for building HTML5 multiplayer games with the Client / Server model", | ||
"main": "js/BubbleDots/server.js", | ||
"dependencies": { | ||
"socket.io": "~0.9.16" | ||
}, | ||
"devDependencies": {}, | ||
"scripts": { | ||
"test": "echo \"Error: no test specified\" && exit 1" | ||
}, | ||
"repository": { | ||
"type": "git", | ||
"url": "https://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs.git" | ||
}, | ||
"author": "Mario Gonzalez", | ||
"license": "-", | ||
"bugs": { | ||
"url": "https://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs/issues" | ||
}, | ||
"homepage": "https://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs" | ||
} |