Releases
V1.10.0
oneVR
released this
20 Jan 04:58
If you have problems importing, make sure you are on the latest SDK2/SDK3 version!
World Debugger
Remove suggestion to use progressive instead of enlighten
Null check for lightmap color in case of a corrupted light bake
Improved spawn point checks and added check for respawn height
Fixed spawn point checking not finding colliders trough trigger collider
Better wording for flat environment color tip
Disable lightmap UV checks when using xatlas unwrapper with bakery
Check for cameras with render depth over 0
General checks and tips for reference camera
Improved VRChat client path auto fix
Replace reflection and occlusion Unity Doc links with Silent's guides
More clarification on missing lightmap UV message
Update portal disabled by default message to be more accurate
Support bigger build sizes in the build report inspector
More checks for Build & Publish problems and improved handling
Added full detection if GrabPass is enabled or not
Improved caching for shader checking
Add scrolling for build report messages
Improved initialization when opening the first time
Disabled showing messages while in play mode
General
Add informational pop up to Disable on Build setup
Clean up depth prefab
Reorganize menu orderings
Quick function for copying current world id
Improve build checks manager to not do checks on avatar projects
Link to EasyQuestSwitch under useful links
Text edits by @Metamaniac
Known Issues
Build report sorting can't be changed from alphabetical by name when using search
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