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an overlay utility for Pokémon in the form of a sys-module

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Luxray

luxray

the Gleam Eyes Pokémon. Its eyes can see through anything. It can even spot its prey hiding in the shadows.


Luxray is an overlay utility for Pokémon in the form of a sys-module.

date

Current Feature

  • Automatic date advance for RNG manipulation and other time-based events

Usage

  • Make sure you have the latest version of Atmosphere
  • Place all the contents from the release archive on your SD card root
  • Open Luxray Launcher from Homebrew Menu and launch Luxray

For detailed usage explanation, please refer to this page.
For further assistance, please join our Discord server.

Building

  • DevkitA64 and libnx
  • Recursive clone the repository with SSH
  • Run make

To-do list:

  • 0.1.1

    • Add main screen
    • Add time settings screen
      • "auto reset after step" could be moved to the settings page
      • make step interval configurable
    • Switch between DOCKED/HANDHELD without the launcher under one unified build target
  • 0.2.0

    • Info display (reference capture sight?)
      • pokemon info/seed/stuff
  • somewhere down the line

    • Refactor style code
    • Refactor Makefile
      • Also make sysmodule/tesla menu build mode output to different build dir
    • Launcher checks for update
      • Maybe a canary update channel?
    • Add lv_btnm edge roll over
    • Better adhere to GPL
      • Add copyright headers to source files
      • Add license to binaries
    • Routine automation (botbase style?)
      • Host a service for commands over network
      • Simple script engine

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an overlay utility for Pokémon in the form of a sys-module

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  • C++ 57.0%
  • C 24.1%
  • Makefile 18.9%