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Translation of some vane plugins to brazillian portuguese :) #188

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156 changes: 156 additions & 0 deletions vane-core/src/main/resources/lang-pt-br.yml
Original file line number Diff line number Diff line change
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 4
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'pt_br'

# This message is sent when a command requires a player but is executed
# by a non-player.
command_not_a_player: "§cerro:§6 o comando deve ser executado por um jogador!"
# This message is sent when the command sender is missing the required
# permission.
command_permission_denied: "§cerro:§6 permissão negada!"

# This message is sent when an invalid time format is encountered.
# %1$s: format error message
invalid_time_format: "§cerro:§6 tempo invalido: %1$s"

# This message is sent when a block with a lootable is first attempted to be broken.
break_loot_block_prevented: "§6Esse bloco tem uma tabela de saque, e vai ser automáticamente reabastecida depois de um tempo. Se você realmente quer destruir este bloco, espere 5 seghundos e quebre novamente."

command_customitem:
usage: "%1$s §agive §7<§bitem§7>"
description: "Dá um item customizado ao jogador."
help: "§agive §7<§bitem§7>:§r Dá um item customizado ao jogador."

command_enchant:
# This message is sent when an enchantment level is given that is too low for the chosen enchantment.
# %1$s: Given level
# %2$s: Minimum level
level_too_low: "§cerro:§6 nível %1$s§6 é muito baixo, deve ser pelo menos %2$s"
# This message is sent when an enchantment level is given that is too high for the chosen enchantment.
# %1$s: Given level
# %2$s: Maximum level
level_too_high: "§cerro:§6 nível %1$s§6 é muito alto, deve ser pelo menos %2$s"
# This message is sent when the selected enchantment cannot be applied to the item in hand.
# %1$s: Enchantment
# %2$s: Item in hand
invalid_enchantment: "§cerro: %1$s§6 não pode ser aplicado a %2$s"
usage: "%1$s §bencantamento §7[§bnível§7]"
description: "Encanta o item em sua mão."
help: "Encanta o item em sua mão."

command_vane:
# This message is sent when a module has been successfully reloaded.
# %1$s: module
reload_success: "%1$s§7: §areload bem-sucedido"
# This message is sent when a module failed to reload.
# %1$s: module
reload_fail: "%1$s§7: §creload fracassou"
# This message is sent when the resource_pack has been successfully generated.
# %1$s: path to the resource pack file
resource_pack_generate_success: "§aPacote de recursos gerado com sucesso: %1$s"
# This message is sent when the resource_pack could not be generated.
resource_pack_generate_fail: "§cUm erro ocorreu ao gerar o pacote de recursos"
usage: "%1$s §7<§areload§7|§agenerate_resource_pack§7>"
description: "Gerencia plugins vane."
help: "§areload §7[§bmodule§7]:§r Recarrega todos ou o módulo fornecido.\n\
§agenerate_resource_pack§7:§r gera o pacote de recursos vane."

resource_pack:
# This kick message is used when a mandatory resource pack was declined by a player.
declined: "Você precisa aceitar o pacote de recursos para jogar neste servidor.\n\
É necessário para tradução e texturas. Caso você recusou acidelmentalmente,\n\
você pode mudar isso editando este servidor na sua lista de servidores."
# This kick message is used when a mandatory resource pack failed to download for player.
download_failed: "§cO download do pacote de recursos falhou.§r\n\
§7(Você foi desconectado para previnir erros de exibição)\n\
\n\
§dPor favor tente novamente."

menus:
head_selector:
# The title for the head selection menu.
# %1$s: Total heads in library
title: "%1$s §8§lCabeças"
# The title for the filter menu.
filter_title: "§8§lFiltrar Biblioteca de Cabeças"
# Represents a head in the library.
# %1$s: Head name
# %2$s: Head category
# %3$s: Head tags
select_head:
name: "%1$s"
lore:
- ""
- "§7Categoria: %2$s"
- "§7Tags: %3$s"

# Item selection menu.
item_selector:
# The item used to accept the selection.
accept:
name: "§a§lAceitar"
lore: ["§bEscolhe§7 o item selecionado."]

# The item used to cancel the selection.
cancel:
name: "§c§lCancelar"
lore: ["§6Aborta§7 seleção de item."]

# The item used to represent the currently selected item.
selected:
name: "§d§lItem Selecionado"
lore:
- ""
- "Clique em qualquer item no seu inventário para selecioná-lo.."
- ""
- "§bBotão-Esquerdo§7 para reiniciar mudanças."
- "§bBotão-Direito§7 para limpar (se permitido)."

# Generic thing selection menu.
generic_selector:
# The item selecting the n'th page
# %1$s: Page number
page:
name: "§bPágina %1$s"
lore: []

# The item showing the current page
# %1$s: Page number
# %2$s: Total amount of pages
# %3$s: Total amount of items (filtered)
# %4$s: Total amount of items (unfiltered)
current_page:
name: "§aPágina Atual %1$s §7/ %2$s"
lore:
- ""
- "§b#Itens Filtrados: %3$s"

# The item used to open the filter menu.
# Right clicking resets the filter.
filter:
name: "§d§lFiltro"
lore:
- ""
- "§bBotão-Esquerdo§7 para abrir o menu de filtro."
- "§bBotão-Direito§7 para reiniciar o filtro."

# The item used to cancel the selection.
cancel:
name: "§c§lCancelar"
lore: ["§6Abortar§7 seleção."]
90 changes: 90 additions & 0 deletions vane-enchantments/src/main/resources/lang-pt-br.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,90 @@
# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 4
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'pt_br'

item_ancient_tome:
# The display name of this item variant.
name: "Tomo Antigo"

item_enchanted_ancient_tome:
# The display name of this item variant.
name: "Tomo Antigo"

item_ancient_tome_of_knowledge:
# The display name of this item variant.
name: "Tomo Antigo do Conhecimento"

item_enchanted_ancient_tome_of_knowledge:
# The display name of this item variant.
name: "Tomo Antigo do Conhecimento"

item_ancient_tome_of_the_gods:
# The display name of this item variant.
name: "Tomo Antigo dos Deuses"

item_enchanted_ancient_tome_of_the_gods:
# The display name of this item variant.
name: "Tomo Antigo dos Deuses"

enchantment_angel:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Anjo"

enchantment_grappling_hook:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Gancho"

enchantment_hell_bent:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Cabeça de Ferro"

enchantment_leafchopper:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Cortador de Folhas"

enchantment_lightning:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Relâmpago"

enchantment_rake:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Ancinho"

enchantment_seeding:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Semeador"

enchantment_soulbound:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Vinculado"
drop_lock_warning: "Itens vinculados só podem ser dropados usando o mouse"
drop_cooldown: "Drope novamente para confirmar"
dropped_notification: "Item Vinculado foi Dropado: %1$s"

enchantment_take_off:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Decolar"

enchantment_unbreakable:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Inquebrável"

enchantment_wings:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Asas"
138 changes: 138 additions & 0 deletions vane-trifles/src/main/resources/lang-pt-br.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,138 @@
# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 4
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'pt_br'

command_heads:
usage: "%1$s"
description: "Pegue cabeças da biblioteca de cabeças."
help: "Execute para abrir a biblioteca de cabeças."

command_finditem:
usage: "%1$s"
description: "Procura pelo material dado em inventários por perto."
help: "Procura pelo material dado em inventários por perto."

command_setspawn:
usage: "%1$s"
description: "Define o spawn global para sua posição atual."
help: "Define o spawn global para sua posição atual."

storage:
open_stacked_item: "Você precisa desempilhar estes itens para abri-los."
item_pouch:
# The display name of this item variant.
name: "Bolsa"
item_backpack:
# The display name of this item variant.
name: "Mochila"

xp_bottles:
item_small_xp_bottle:
# The display name of this item variant.
name: "Frasco de Experiência Pequeno"
item_medium_xp_bottle:
# The display name of this item variant.
name: "Frasco de Experiência Médio"
item_large_xp_bottle:
# The display name of this item variant.
name: "Frasco de Experiência Grande"

item_empty_xp_bottle:
# The display name of this item variant.
name: "Frasco de Experiência Vazio"

item_north_compass:
# The display name of this item variant.
name: "Compasso Norte"

item_reinforced_elytra:
# The display name of this item variant.
name: "Elytra de Netherita"

item_file:
# The display name of this item variant.
name: "Lixa"

item_slime_bucket:
# The display name of this item variant.
name: "Slime em um Balde"

item_papyrus_scroll:
# The display name of this item variant.
name: "Pergaminho Paryrus"

item_trowel:
# The display name of this item variant.
name: "Espátula"
# The lore of every trowel
# %1$s: The current feed source
lore:
- "§7Clique com o botão direito neste item em seu inventário para mudar a fonte."
- "§7Fonte atual: %1$s"

sickles:
item_wooden_sickle:
# The display name of this item variant.
name: "Foice de Madeira"
item_stone_sickle:
# The display name of this item variant.
name: "Foice de Pedra"
item_iron_sickle:
# The display name of this item variant.
name: "Foice de Ferro"
item_golden_sickle:
# The display name of this item variant.
name: "Foice de Ouro"
item_diamond_sickle:
# The display name of this item variant.
name: "Foice de Diamante"
item_netherite_sickle:
# The display name of this item variant.
name: "Foice de Netherita"

scrolls:
item_home_scroll:
# The display name of this item variant.
name: "Pergaminho do Sono"
item_unstable_scroll:
# The display name of this item variant.
name: "Pergaminho Instável"
# Shown when used but no scroll was used previously.
teleport_no_previous_teleport: "§cVocê nunca usou um pergaminho anteriormente."
item_spawn_scroll:
# The display name of this item variant.
name: "Pergaminho do Spawn"
item_lodestone_scroll:
# The display name of this item variant.
name: "Pergaminho de Magnetita"
# Shown when used but no lodestone was ever bound.
teleport_no_bound_lodestone: "§bPrimeiro segure shift e clique com obotão direito em uma magnetita para (re-)vincular esse pergaminho."
# Shown when used but the bound lodestone doesn't exist anymore.
teleport_missing_lodestone: "§cEsse pergaminho parece naõ fazer nada... &6Você teme que um vinculo a magnetita esteja faltando."
# The lore of a bound scoll
# %1$s: Bound lodestone's world name
# %2$s: Bound lodestone's X position
# %3$s: Bound lodestone's Y position
# %4$s: Bound lodestone's Z position
bound_lore: "§7Vinculado a (%2$s§7, %3$s§7, %4$s§7) em %1$s"
item_death_scroll:
# The display name of this item variant.
name: "Pergaminho da Morte"
# Sent when a death scroll is used but the user hasn't died recently or already used a scroll of this type.
teleport_no_recent_death: "§cVocê não morreu recentemente, ou já usou um pergaminho da morte!"