oculus-samples
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Unity-TheWorldBeyond
Unity-TheWorldBeyond PublicPresence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…
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Unity-NorthStar
Unity-NorthStar PublicNorth Star is a VR showcase for Unity, demonstrating cutting-edge graphics and immersive gameplay on Meta Quest devices. Join a crew of pirates on a quest for mythic treasure, and uncover the secre…
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Unity-FirstHand
Unity-FirstHand PublicOculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …
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Unity-Discover
Unity-Discover PublicDiscover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.
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Unity-PassthroughCameraApiSamples
Unity-PassthroughCameraApiSamples PublicA Sample Project for Passthrough Camera API in Unity.
Repositories
- Unity-MRMotifs Public
The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is our format to broadcast them to other developers. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unity-MRMotifs’s past year of commit activity - Unity-NorthStar Public
North Star is a VR showcase for Unity, demonstrating cutting-edge graphics and immersive gameplay on Meta Quest devices. Join a crew of pirates on a quest for mythic treasure, and uncover the secrets of creating exceptional visuals on Quest devices. This project showcases hand tracking, Interaction SDK, Movement SDK, and Application Spacewarp.
oculus-samples/Unity-NorthStar’s past year of commit activity - Unity-MetaXRInteractionSDK-AvatarSample Public
This repository provides a comprehensive sample project showcasing the integration of Meta's Avatars with the Meta XR Interaction SDK in Unity. It serves as a practical guide for developers, demonstrating how to create custom hand poses and object interactions.
oculus-samples/Unity-MetaXRInteractionSDK-AvatarSample’s past year of commit activity - Unity-PerformanceSettings Public
Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.
oculus-samples/Unity-PerformanceSettings’s past year of commit activity - Unreal-GraphicsShowcase Public
Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fade in / fade out, and vignette effects.
oculus-samples/Unreal-GraphicsShowcase’s past year of commit activity - Unreal-Phanto Public
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unreal-Phanto’s past year of commit activity - Unity-SpaceSharing Public
Unity-SpaceSharing was built to demonstrate how to use the Space Sharing API, available in the Meta XR Core SDK for the Unity game engine.
oculus-samples/Unity-SpaceSharing’s past year of commit activity - Unity-SharedSpatialAnchors Public
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
oculus-samples/Unity-SharedSpatialAnchors’s past year of commit activity - Unity-MRUtilityKitSample Public
This repository hosts a collection of samples designed to help you explore and integrate the features of the Meta Mixed Reality Utility Kit (MRUK) into your projects.
oculus-samples/Unity-MRUtilityKitSample’s past year of commit activity
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