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Add FidelityFX SDK Integrate it with engine Add functions for using CACAO
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local dependencies = { "vulkan" } | ||
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local function SetupLib() | ||
local basePath = path.getabsolute("FidelityFX-SDK/", Engine.dependencyDir) | ||
local dependencies = { "vulkan" } | ||
local defines = { "_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS", "_SILENCE_ALL_MS_EXT_DEPRECATION_WARNINGS" } | ||
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ProjectTemplate("FidelityFX", "StaticLib", nil, Engine.binDir, dependencies, defines) | ||
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local sourceDir = path.getabsolute("FidelityFX/sdk/src", basePath) | ||
local includeDir = | ||
{ | ||
path.getabsolute("FidelityFX/sdk/include/", basePath), | ||
path.getabsolute("FidelityFX/sdk/permutations/", basePath), | ||
path.getabsolute("FidelityFX/sdk/src/components", basePath), | ||
path.getabsolute("FidelityFX/sdk/src/backends/shared", basePath), | ||
path.getabsolute("FidelityFX/sdk/src/shared", basePath), | ||
} | ||
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local files = | ||
{ | ||
sourceDir .. "/**.cpp", | ||
sourceDir .. "/**.h", | ||
basePath .. "/FidelityFX/sdk/include/**.h" | ||
} | ||
AddFiles(files) | ||
AddIncludeDirs(includeDir) | ||
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AddDefines("FFX_CACAO") | ||
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end | ||
SetupLib() | ||
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local function Include() | ||
local basePath = path.getabsolute("FidelityFX-SDK/", Engine.dependencyDir) | ||
local includeDir = { | ||
path.getabsolute("FidelityFX/sdk/include/", basePath), | ||
path.getabsolute("FidelityFX/sdk/src/backends/shared", basePath), | ||
} | ||
AddIncludeDirs(includeDir) | ||
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AddDefines("FFX_CACAO") | ||
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AddLinks("FidelityFX") | ||
end | ||
CreateDep("fidelityfx", Include, dependencies) |
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# This file is part of the FidelityFX SDK. | ||
# | ||
# Copyright (C) 2023 Advanced Micro Devices, Inc. | ||
# | ||
# Permission is hereby granted, free of charge, to any person obtaining a copy | ||
# of this software and associated documentation files(the “Software”), to deal | ||
# in the Software without restriction, including without limitation the rights | ||
# to use, copy, modify, merge, publish, distribute, sublicense, and /or sell | ||
# copies of the Software, and to permit persons to whom the Software is | ||
# furnished to do so, subject to the following conditions : | ||
# | ||
# The above copyright notice and this permission notice shall be included in | ||
# all copies or substantial portions of the Software. | ||
# | ||
# THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE | ||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
# THE SOFTWARE. | ||
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cmake_minimum_required(VERSION 3.17) | ||
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if (NOT DEFINED BUILD_TYPE) | ||
message(FATAL_ERROR "No BUILD_TYPE specified!)") | ||
endif() | ||
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if (FFX_API STREQUAL CAULDRON) | ||
set(SOLUTION_NAME "FidelityFX SDK") | ||
else() | ||
set(SOLUTION_NAME "FidelityFX Native SDK") | ||
endif() | ||
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project ("${SOLUTION_NAME}" VERSION 1.0.0 LANGUAGES C CXX) | ||
message(STATUS "Building FidelityFX SDK") | ||
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# Pull in common definitions and functions | ||
list( APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ) | ||
include(common) | ||
include(sample) | ||
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# Configuration setup | ||
set(CMAKE_GENERATOR_PLATFORM x64) | ||
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if (CMAKE_GENERATOR_PLATFORM STREQUAL x64) | ||
message(STATUS "Creating sample configs ...") | ||
createConfig(DX12 DebugDX12 DEBUG) | ||
createConfig(VK DebugVK DEBUG) | ||
createConfig(DX12 ReleaseDX12 RELEASE) | ||
createConfig(VK ReleaseVK RELEASE) | ||
set(CMAKE_CONFIGURATION_TYPES "DebugDX12;DebugVK;ReleaseDX12;ReleaseVK") | ||
message(STATUS "Generated with config types: ${CMAKE_CONFIGURATION_TYPES}") | ||
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# Set compile definitions as well | ||
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS | ||
$<$<CONFIG:DebugDX12>:_DX12 _WIN> | ||
$<$<CONFIG:DebugVK>:_VK _WIN> | ||
$<$<CONFIG:ReleaseDX12>:_DX12 _WIN _RELEASE> | ||
$<$<CONFIG:ReleaseVK>:_VK _WIN _RELEASE> | ||
NOMINMAX | ||
) | ||
else() | ||
message(FATAL_ERROR "Requested architecture not yet supported!)") | ||
endif() | ||
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# Ouput exe to bin directory | ||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${BIN_OUTPUT}) | ||
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} ) | ||
string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG ) | ||
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${BIN_OUTPUT} ) | ||
endforeach( OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES ) | ||
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# Setup various FFX build options - but clear them out first | ||
unset(FFX_ALL CACHE) | ||
unset(FFX_FSR CACHE) | ||
unset(FFX_FSR1 CACHE) | ||
unset(FFX_FSR2 CACHE) | ||
unset(FFX_SPD CACHE) | ||
unset(FFX_CACAO CACHE) | ||
unset(FFX_LPM CACHE) | ||
unset(FFX_BLUR CACHE) | ||
unset(FFX_VRS CACHE) | ||
unset(FFX_CAS CACHE) | ||
unset(FFX_DOF CACHE) | ||
unset(FFX_LENS CACHE) | ||
unset(FFX_PARALLEL_SORT CACHE) | ||
unset(FFX_DENOISER CACHE) | ||
unset(FFX_SSSR CACHE) | ||
unset(FFX_CLASSIFIER CACHE) | ||
unset(FFX_HYBRIDSHADOWS CACHE) | ||
unset(FFX_HYBRIDREFLECTIONS CACHE) | ||
unset(FFX_API_CUSTOM CACHE) | ||
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if (BUILD_TYPE STREQUAL ALL_SAMPLES) | ||
message(STATUS "Enabling build of all Effects") | ||
option(FFX_ALL "Build All FidelityFX Samples and APIs" ON) | ||
else() | ||
#Only enable the FFX API for the effect requested | ||
option(FFX_ALL "Build All FidelityFX Samples and APIs" OFF) | ||
if (BUILD_TYPE STREQUAL FFX_FSR) | ||
option(FFX_FSR "Build FSR Sample" ON) | ||
option(FFX_FSR1 "Build FFX FSR1 API" ON) | ||
option(FFX_FSR2 "Build FFX FSR2 API" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_CACAO) | ||
option(FFX_CACAO "Build CACAO Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_SPD) | ||
option(FFX_SPD "Build SPD Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_LPM) | ||
option(FFX_LPM "Build LPM Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_BLUR) | ||
option(FFX_BLUR "Build BLUR Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_PARALLEL_SORT) | ||
option(FFX_PARALLEL_SORT "Build Parallel Sort Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_VRS) | ||
option(FFX_VRS "Build VRS Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_CAS) | ||
option(FFX_CAS "Build CAS Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_DOF) | ||
option(FFX_DOF "Build DoF Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_HYBRIDSHADOWS) | ||
option(FFX_HYBRIDSHADOWS "Build Hybrid Shadows Sample" ON) | ||
option(FFX_CLASSIFIER "Build Classifier" ON) | ||
option(FFX_DENOISER "Build Denoiser" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_LENS) | ||
option(FFX_LENS "Build LENS Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_SSSR) | ||
option(FFX_SSSR "Build SSSR Sample" ON) | ||
option(FFX_DENOISER "Build Denoiser Sample" ON) | ||
endif() | ||
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if (BUILD_TYPE STREQUAL FFX_HYBRIDREFLECTIONS) | ||
option(FFX_HYBRIDREFLECTIONS "Build Hybrid Reflections Sample" ON) | ||
option(FFX_CLASSIFIER "Build Classifier Sample" ON) | ||
option(FFX_DENOISER "Build Denoiser Sample" ON) | ||
option(FFX_SPD "Build SPD Sample" ON) | ||
endif() | ||
endif() | ||
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# Pull in cauldron | ||
add_subdirectory(${CAULDRON_ROOT}) | ||
set_target_properties(Framework PROPERTIES FOLDER Framework) | ||
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# Build rendermodules used by samples as a separate lib | ||
add_subdirectory(${RENDERMODULE_ROOT}) | ||
set_target_properties(RenderModules PROPERTIES FOLDER Framework) | ||
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if( BUILD_TYPE STREQUAL CAULDRON) | ||
# Set as startup project | ||
set_property(DIRECTORY ${CMAKE_PROJECT_DIR} PROPERTY VS_STARTUP_PROJECT Cauldron) | ||
return() | ||
endif() | ||
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# Pull in SDK | ||
option(FFX_API_CUSTOM "Use custom ffx build targets" ON) | ||
add_subdirectory(sdk) | ||
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# Are we building with cauldron backend, or defaults (VK/DX12/...) | ||
if (FFX_API STREQUAL CAULDRON) | ||
# Set compile definitions for used API | ||
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS FFX_API_CAULDRON) | ||
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# Build cauldron backend | ||
add_subdirectory(${FFX_API_CAULDRON_ROOT}) | ||
else() | ||
# Set compile definitions for used API | ||
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS | ||
$<$<OR:$<CONFIG:DebugDX12>,$<CONFIG:ReleaseDX12>>:FFX_API_DX12> | ||
$<$<OR:$<CONFIG:DebugVK>,$<CONFIG:ReleaseVK>>:FFX_API_VK>) | ||
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# Import libs | ||
add_library(ffx_backend_native STATIC IMPORTED) | ||
set_target_properties(ffx_backend_native PROPERTIES | ||
IMPORTED_CONFIGURATIONS "DebugDX12;DebugVK;ReleaseDX12;ReleaseVK" | ||
IMPORTED_LOCATION_DEBUGDX12 "${SDK_ROOT}/bin/ffx_sdk/ffx_backend_dx12_x64d.lib" | ||
IMPORTED_LOCATION_RELEASEDX12 "${SDK_ROOT}/bin/ffx_sdk/ffx_backend_dx12_x64.lib" | ||
IMPORTED_LOCATION_DEBUGVK "${SDK_ROOT}/bin/ffx_sdk/ffx_backend_vk_x64d.lib" | ||
IMPORTED_LOCATION_RELEASEVK "${SDK_ROOT}/bin/ffx_sdk/ffx_backend_vk_x64.lib") | ||
endif() | ||
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# Build all other effect samples | ||
add_subdirectory(samples) | ||
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# Set a startup project | ||
message(STATUS "Default project set to ${START_PROJECT}") | ||
set_property(DIRECTORY ${CMAKE_PROJECT_DIR} PROPERTY VS_STARTUP_PROJECT ${START_PROJECT}) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
Copyright © 2023 Advanced Micro Devices, Inc. | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files(the “Software”), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and /or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions : | ||
|
||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. |
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