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Special Models 1.4.2

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@northernlimit northernlimit released this 01 Nov 00:08

This is an experimental 1.20.6 update, errors are expected to occur. Note: fog_distance function in rendertype_specialmodels_textured.vsh removed ModelViewMat as a parameter and render method in WorldRendererMixin stopped requiring MatrixStack matrices. Instead, I created a new MatrixStack and multiplied it by the position matrix, as it is done in renderSky method in WorldRenderer.