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The ability to request a player head directly via texture id, http://textures.minecraft.net/texture/<texture id>, for example http://textures.minecraft.net/texture/f4f5b52d9ad21cfa175c4bde8314be44ea0c448afe531939e1a22ed11a665c77
Why?
Avoiding the cache that's bound to the UUID, querying by texture id directly would result in having the right head, right after the player's skin is changed.
Or if the (online) UUID isn't known but the texture id is, that would avoid 2 requests (username->uuid & uuid->profile)
The text was updated successfully, but these errors were encountered:
The ability to request a player head directly via texture id,
http://textures.minecraft.net/texture/<texture id>
, for examplehttp://textures.minecraft.net/texture/f4f5b52d9ad21cfa175c4bde8314be44ea0c448afe531939e1a22ed11a665c77
Why?
Avoiding the cache that's bound to the UUID, querying by texture id directly would result in having the right head, right after the player's skin is changed.
Or if the (online) UUID isn't known but the texture id is, that would avoid 2 requests (username->uuid & uuid->profile)
The text was updated successfully, but these errors were encountered: