Support joypad remapping of directional inputs #51
Labels
Enhancement
New feature or request
Input
Keyboard and joypad input.
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
Both the original WinMM joypad support and the SDL one implemented in #22 are hardcoded to only read directional inputs from the first two axes of the joypad. This feature would add support for customizing these bindings in the
Joy Pad
menu, and also include support for POV hats and D-pads on controllers.The text was updated successfully, but these errors were encountered: